Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

DennisLiu

39
Posts
5
Followers
3
Following
A member registered Jun 08, 2021 · View creator page →

Creator of

Recent community posts

Nice work! Saw it on LitteRedBook. Interesting game, very interesting! (I like the concept and the artwork:D)

:D

thanks hahah

Thank you Superchocolatemilkshake for the so inspiring comments! I take your advice. I think the sound effect is important, and I am trying to record some of my cat’s voice so later i could include it~ As for the interactive advice, I think they could also at a lot fun. Thank you for playing it~

Thank you~

Cozy game! I like the art, and the concept. I could finally get to Bahama.

The most important thing I get is that, as long as I got what I want, I can leave bullshit work away:D

lovely lovely!

Lovely! The man is bad! The cat is good!

(1 edit)

Cozy game~ Since you invite me to pet your cats, I invite you to play with mine as well ~

Thank you~

(2 edits)

The Puzzles are good, and the clone mechanism is good. I think the background story design could be polished a bit since the clone idea seems incongruous to the ‘ill character’ idea. Anyway it is a good game!

Thank you! I didn’t explain too much on the game rule, since I think players could get the point if I make the process as similar to real world as possible:D Seems it works~

Nice work! I could keep playing it all day. Currently I haven’t quite get the idea of three different kind of batteries (maybe one with 3 pieces?) yet it is enjoyable to drawing triangles all around! Good job~

Cool game!

Yooooooo

Reminds me of playing such genre on my old phone. it was so fun.

(btw seems we both use Pygame + pygbag? hahahah)

sugoi!

:D

Thank you Vuqo, my play test shows that a tutorial is a must, so I included it, thanks to my play tester:D

Thank you ParanoidWallet, I am very happy that you get the idea~ have fun~

I like the art! And the game is enjoyable. Just one advice that if the ‘scale’ could perform a more important role in the game mechanism, it could be even better!

Thank you~ Hope you enjoy it~

The art attracts me! And the game play is also enjoyable! The game is well-polished, well done!

Lovely story! I quite like the total feeling of play. Just one add=on that I feel scaling does not affect my escaping too much, probably could be more challenging in terms of the ‘scaling’ mechanism :D

Thanks Green Falcon for your patience, I am very happy that you got the idea~

Enjoyable Mobile game, and the art is good!

I like the art very much, But I am not quite well understand the mechanism. BTW I could not find the game exit button LOL.

I like the art style. It looks pretty!

Very enjoyable. The inhale and exhale are a very pleasant operations.

Gee, I really likes the idea that you should handle problems at all different scales. And the pixel art looks pretty!

Good Job! I quite enjoy flying the rocket. Just think it would be better if you could turn the view around~

Thanks, littlehawk93, hope you enjoy it!

Thank you paweljarosz. I realize at the last half of development it is very complex. Yet not enough time for me to polish with the tutorial. I am very happy that you got the idea. Thanks. I will try to work on the tutorial.

Thank you jamesgreener2010@gmail.com, have fun tinkering around~

(1 edit)

Thank you FuzzForce, for your feedback. That is very helpful! Thanks. in fact, my intention is to let the second wolf be the disrupter in the system and to balance the idleness of the player wolf :D yet it seems the AI is not that intelligent.

The sheep bar seems to be a bug, I would try to fix it later.

Good luck and enjoy the Jam :D

(1 edit)

Dear JennS,

Thank you for your reply. I am very glad that you like the style! I am also sorry about the build issue. I checked that it was probably because my Unity named a file wrongly. And it should work if the file named "CatsOnRobot" is changed into "CatsOnRobot_Data". 

Thank you again and have a nice Game :D

(1 edit)

The game is very good.  I tried a weird method for the second level, where I moved the smaller robot to a position below the platform and just above the orange cube. I use it as an overhead crane with a broken hook to move the larger robot to the destination. 

At that time I thought I was playing a rhythm game. :D

(2 edits)

Thanks Ecore, for your comments. Yes I put the movement in Update function, and I will take your advice on improving the coding part, as well as the tutorial. Thank you very much! Your warm suggestions really give me a lot of encourage!

And I am sorry for the windows build issues.

Have fun : )