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Delusria

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A member registered 52 days ago · View creator page →

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Yea... ran into some problems unique to this game during the conversion to mobile support, but I have some ideas I can still try. Android support is def something I still want to get on this game eventually. 👍

Interesting, that would be a brutal effect, I imagine she has a chance to see trash as treasure, so you could get a full haul of treasure then cash it in and only find 1 or 2 things of value in there. That definitely would be a mod that would be around 100k.

And yea siren song could have items and possibly enemies that can't be seen by her. Maybe a wandering or chasing enemy that she can't see, but the closer it gets to her the more static interference happens on your end. 🤔

Definitely! 👍

The sizes are going to get pretty crazy too!

Glad you like it, and thanks for the tip!

Honestly I never even thought of the shrinking mechanic, I'm definitely adding that now though. I can already imagine how she'd react. 🤭

Sure I'll add hotkeys for those 3.

Thank you for your support! 

Ooooh I like the idea of the angler trap, perhaps its a treasure piece sitting in the center of deep water and if you walk her to pick it up a large angler fish will appear under the water.

Honestly going further into the horror ideas couldn't hurt too, I'll see what I can do there.

lol if I were ever to do custom dungeons it would definitely be way after release. 

Steam release is something that I want to do soon! I hope to get it available over there before the full release.

Thanks as always Selena!

Sure! Still brain storming ideas and concepts for a lot of this stuff so I'm open for anything.

Thank you! 😊

Thank you!

Thanks! Big fan of dd as well.

Thanks! Yea currently throwing around the idea of whether or not I want to make that a perk of having a certain amount of equipment, or if I should make a shop to sell stuff like that.

Вы можете найти всех призраков в этом видео:

www.youtube.com/watch?v=SQwEvZZRDwA

Если вы ищете 4-й комплект одежды: 

1. Идите в комнату с красным креслом в 9:15 в видео. 

2. Поднимайтесь вверх, пока не окажетесь в небольшом коридоре, где будет огонь.

Также я планирую добавить галерею, чтобы было легче получить доступ ко всем анимациям.

Спасибо за игру! 😊

Thank you! I hope to be rolling out early access soon(ish)!

Yea sorry about that, itch requires I have a placeholder file in order to do preorders. Not sure how to handle that file exactly.

Currently I have no early access version available but I will be releasing one during one of the future devlogs.

Glad you're loving it! Thanks for the catch (and the repro steps)!

I'll see if I can get a fix for that by the next patch.

I could but that would look super wonky on a lot of the animations.

Tell ya what, in the next update I'll add in a secret that removes the max breast size limiter. 👍

1. Taking a photo during mushroom picking

2. Getting stuck in the door 

3. Taking a photo while idle on land 

(also a photo while idle in deep water but I don't count that one)

Glad you're enjoying it so far!

Currently ass expansion will be a few events, while breast expansion will be a few events + variants on existing images sprinkled throughout the game.

Not possible at the moment, there's only 3 images in the demo, but there will be something like that in the full version. Is there something misleading somewhere that I should change?

Thanks!

Interesting, that would add some variability to the game too. Form change specifically sounds like you have something in mind.

On your second point: there will be a little bit of a way to control how often you find types of unsafe food. Without spoiling too much, the mushrooms and things of that nature will have different designs on them depending on what they do. (dispatch will vaguely explain them if players choose no)

And I like your last idea, but if I were to implement that it would probably have to be in a future update after release.

If you wanted to go more in-depth with any of the ideas you had feel free to post them here or dm me on twitter!

Thanks for the feedback, I always appreciate it Runie!

Appreciate it, and glad you like the banter! I'll look into the early resolve problem too, that's definitely something I need to get patched out asap.

Thanks! I'm hoping to be finishing the last parts around the 7 or 8th devlog, so most likely a month from now.

Correct, once I get a gallery in it will be much easier to keep track of them too

I appreciate it! Also no rush, money is tight these days. 

I'm glad you liked it!😊

Does Steam or DLSite support your credit card? I'll be releasing on those sites too. 

Glad you're liking it so far, the crazier stuff will be at the lower depths, but maybe I could get a good screenshot to show a bit of how expansion works though.

I see what you mean with the picture not clicking out. I'll get a fix for that one and the restart bug by the next devlog. 👍

Also interesting expansion fish idea, mechanical differences based on expansion size might be fun.

Thank you for playing!

Appreciate the support!

Glad you enjoyed, I'll have a look into the doors thing as well too

Currently there are no plans to give away the full game, but there might be a sale or bundle deal in the future if you are tight on cash.

Do you mean the grey doors? All grey doors should require keys from their grey sides, and they should all not require or consume keys from their black sides.

Thank you for the preorder! Definitely adding a gallery this time 👍

Glad you like it! Yea you'll be keeping your equipment and food levels (and some other things) between each map.

As for the floors there's going to be deep water for swimming, certain floors will have particle effects, stuff like that. I like that volume idea too, I could put that in for when she starts entering the inhabited areas.

Thanks for your continued support!

Currently the idea is to have the first playthrough of each level on the early levels to have the same loot per level just to allow players to build up supplies easily. If you replay the levels then the loot will be randomized.

Then on the later levels all loot will always be randomized even on the first playthrough, so if you don't bring enough equipment into a large level for example, then you may not find enough equipment to get through the optional doors.

Thanks! Yea I'm going to start pacing myself from this point on lol.

Thank you, glad you liked it!

Noted, and thanks for playing!

Glad you like the demo and thank you for your support!

Good catch, I might as well hide those on this page if itch only allows downloads on the main page anyway.