This is a cellular automata simulator where you can draw on a grid and observe how prey and predators interact over time based on a configurable set of rules.
Each cell can be empty, contain prey, or contain a predator.
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Prey reproduce or die depending on nearby population levels.
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Predators seek prey, reproduce if conditions are met, and die if they starve.
All behavior is determined by the state of neighboring cells. The simulation rules are fully customizable—you can adjust how long each type lives, how many neighbors are needed to reproduce, and more.
Though the rules are simple, the simulation often results in complex, unpredictable patterns. It's a sandbox environment ideal for exploring emergent behavior in a controlled, rule-based system.
Try it free in your browser : https://dejmanofficial.itch.io/cellular-automata-predator-vs-prey







