Thank you so much for playing and for the feedback! Glad you enjoyed the story and the jumpscares! I've actually adjusted the lighting in the latest update to make the chase scene much easier to navigate without losing the atmosphere. Really appreciate you taking the time to share your thoughts! 🖤
Deitywater
Creator of
Recent community posts
Hi everyone,
I just released my first game ever — Tales After Dark: Something Upstairs, a short found-footage horror inspired by Fears to Fathom. And I still can’t quite believe it’s actually out there.
I made everything myself — the story, the levels, the sound design, the scares, the VHS look, even the two-language localization. It’s built in Unreal Engine 5, entirely with Blueprints, over the last few months of late nights and “why won’t this work” moments.
A few things I’m proud of:
• A slow-burn atmosphere that builds before it bites
• A chase I reworked way too many times until it finally felt scary
• A found-footage / VHS aesthetic I made from scratch
• Full English and Russian support
It’s free (~20–30 minutes). Play it with headphones, in the dark.
This is just the first episode. I’m already sketching the next one — bigger, with more space to explore and characters to talk to. If you play Something Upstairs, I’d genuinely love your feedback: what scared you, what didn’t land, what you’d want to see next. And if you record a playthrough, drop a link — I’ll watch every single one.
Thank you for reading, and for giving a first-time dev a chance.
— Deitywater
▶ Play it here: https://deitywater.itch.io/tales-after-dark-something-upstairs
