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deflig

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A member registered Nov 06, 2024 · View creator page →

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Thanks so much for the kind words and thoughtful feedback!

Thx u!

In the near future, I will work on a visual and make a steam page. Subscribe so you don't miss it!

In the near future, I will work on a visual and make a steam page. Subscribe so you don't miss it!

The queen has the least power-up bonuses and the most curses, and the king is the strongest.

Thanks for the feedback! On the final night before submission, I got a lot of comments about effect triggers being unclear. I only had time to add token highlights when they're tied to cards. Originally there were more upgrades and curses, but without time to balance them properly, I had to cut that content for now—saving it for the Steam version.
Right now, I'm planning to organize upgrades/curses into 'packs' like in tabletop games (think Runebound), аnd the batch uses several packs. This keeps mechanics from feeling overwhelming while letting pack combinations create tons of variety.

An interesting problem, can you tell me which OS you have, which browser you use, and which browser version? Yes, of course, I'll post the exe today.

Its very cool! But i cant kill the boss. I'll try again tomorrow.

And you!

Yeah, I'm planning a full Steam release packed with content!

Thanks again for the feedback! I was really worried it might feel derivative, so this means a lot. Right now, I’m planning to add more enemy types, bosses, and dynamic map changes - plus I’ve already got rough drafts for a hundred new upgrades and curses!

Thanks for the feedback! Yeah, I was inspired by pawnbarrian. Hope my game didn’t feel like a copy to you, but rather its own unique project

Thx for playing!

Thx for playing!

Thx for playing!

Thx for playing!

Hi! Thx, telegram @deflig

how to play this?

А что случилось?

С таймингами есть небольшая проблема, в этой версии пришлось вручную проставленные тайминги заменить таймингами бита, но json плохо читается в вебе и дает свои задержки и приколы отрисовки. Уже поправил, и допилил более интересный и интуитивный спавн плиток. Спасибо за интерес к игре:)

Вот с таймингами как раз баг, после экспорта на html5 - происходит какая-то проблема с чтением json, где были тайминги. Уже пофиксил, через недельку залью. Замечания интересные, реализую. Спасибо за интерес к игре:)