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deepbluezengames

16
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A member registered Jul 13, 2015 · View creator page →

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Really liked the moment of realisation on second play through with a different path as to how things are interconnected.

What a lovely little world, the combination of sound and animations really sells a sense of place

Thanks for the play through :)

So cute, liked the intro

Thanks for playing, glad it engaged you enough to put it to the test :) Yes definitely confirms a couple of things we have to tweak if we come back to develop further. 

Thanks for playing, glad you enjoyed it :)

Really like how the art style , music /fx and gameplay have all come together around the theme!

 Like how you swipe through the views to spot the target momentarily and then work your ways towards it. Agree the difficulty curve was very up and down. Made it to level 15, though I'm not sure how ;) 

Fun, gentle game, does tend to run away into a you can't fail state as it's currently balanced.

I find a good set of the missile silos wipes them out. You still need a decent set of the normal defences to delay them long enough though

Wow love all the references hidden throughout, was getting a Hitch Hikers guide returning from infinite improbability drive vibe from some of the levels :) 

Super smooth on a GTX970 / x4 965 AMD , Win 10. Ship feel seems to be a decent starting point. Liking the ruptured spaces ship vibe.

Really enjoyed this, and worked fine on my Android phone. Let me know if you'd like player feedback.