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DeadSlot4

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A member registered 32 days ago · View creator page →

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So far yes, the next major updates will be behind paywal until the full game is completed.

Yes, there are already two of those in the demo and I plan to add at least one more in the final game.

Yes she will.

Gameplay-wise, I plan to have her fightable at different stages of difficulty as part of optional training to learn some martial skills.  I also plan her to be playable too in a few sections. 
Story-wise, she will be important in some key moments (she'll have some h-scenes for that, of course).

I actually had an idea of making a game with her as the main character before I changed my mind and decided to start making this one with Skuffel, but even if Mako won't be the protagonist here, she'll still play an important role.

It does.

I don't plan to do animations for the regular combat because, for how I did it, I feel like it might feel "weird" in some places (like after jumping) and also because animating every single sprite of every separate piece of equipment (weapons, headgears, clothes, accessories, etc.) indipendently and making sure they won't accidentally clip into each other in any of all the possible combinations would be... hard. Best I could do is, maybe, a short animated sequence for a few "ultimate" attacks that I wanted to try making, but I'll have to see if it's going to be feasible first so I'm sorry, I can't  make promises on that yet.

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I'm sorry, I just tested it and there seems to be a problem, I'll try to fix it as soon as I can.
If I can't find a quick solution to that, I'll make a web browser version too while I try fixing the android one.