Amazing game; needs a little more testing, I didn't know that I had to defeat all enemies to progress and this might just be me but I found blocking to be kinda pointless when you can already dash through enemies. the game sadly doesn't run very well on web and like others have said the environments do look simallar. But the gameplay is great the feel is Amazing, the music is awesome, and the art is SO smooth.
DeadPlant
Creator of
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Edit: sorry I acedently named it ver 1.3 instead of 1.2
also here are the changes:
1. the convo system has been completely over hauled to be a dictonary with multiple convo instances (it may seem more complicated but it will make adding multiple instances a lot easier)
2. the dialogue area has been striped down to only have the convo and debug (in retrospect it was kinda silly to give the dialogue area so many options when its really best suited for stadic dialogue)
3. I cleaned up a lot of the original code but added a lot of new variables due to complications with the new convo system.
Hope you have a Stary day!!!
simple yet very fun!, I love the art and how the background turns to whichever direction your going. my only complaint is that when you die there not really a game over screen jut the blank godot background, also there has to be an indicator for when that monster comes, incased I missed it it seems like they come out of no where.






