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DaydreamDesign

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A member registered Nov 02, 2023

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Recent community posts

Thanks for the feedback. I agree. We spent half the time deciding on whose design idea to develop. In the end we went with an RPG, which was way too ambitious for a first team & first jam... But everyone worked hard so it was a great learning experience.

Thanks for stopping by! Yeah it was the first jam for all of us.

The core game mechanic is petting cats to make them purr which generates positive energy. Genius. I found the actual gameplay frustrating because the cats kept moving away randomly and I got stuck in -25 energy. Overall, great design and execution. Thanks!

The timing based jump mechanic is great! As is the "code words" idea. Really makes you feel like you are immersed in a cartoon cat world. However, not being able to move during the jump is a game breaker to me. Maybe it was a design choice, but fixing that would give the player more agency and make the game way more fun. Great job overall.