Weapons:
- Different animation styles for the “weight” of a weapon (e.g great sword/battleaxe, one hand sword/dagger)
- Started implementing actual animationTree statemachines (STARTED/NOT DONE)
Enemies:
- Make it cleaner (DONE-ISH)
- Implement a proper boss battle system (WIP)
Player:
- Camera needs some improvement and better feel to it especially if its going to work with controller better (DONE)
- Find a model/animation set that is more vast dont get me wrong the quaternius model is great I think I need to find something that will be more melee focused like what I need in the weapons category (PROB WILL NEVER FINISH)
Other:
- Cutscene template (HAVENT STARTED)
- Video to work with cutscenes (OG/OGV WORK - NOT DONE)

