Alright, thank you for the info!
Now to somehow get through that Fortress. Those interloper poachers are hard to fight. I have to use every healing item i have, full inventory, before i even make it inside. It's probably just me being bad 馃槄
Dawn Chaser
Recent community posts
Currently sitting over 10 hours played and i'm loving it. I think i'm at the last quest, The Fortress and The Gardener's Gift, so i gotta ask; Is there a way to sell or get rid of old gear? Item Burner doesn't let me select equipment, and neither merchants, shaman, nor fisherman is letting me sell it to them. Am i missing something? Because it's taking up valuable storage space.
I'm liking what i'm seeing so far from the demo. It's right up my alley. Art is awesome like always too.
Only "complaints" i really have is stuff that has probably been mentioned before:
- Inventory is small though i'm guessing if the game gets expanded there will be ways to craft backpacks or increase is. If that is the case 10 slots is good to start out with. Gives reason to craft more item space.
- The storage crate in the base should either have more space or be unlimited, and for the sake of ease it would be good if it's tied to the inventory for crafting so that you don't have to exit out, collect everything you need from the crate, and then go back into the crafting bench for everything you want to craft.
- On the topic of crafting and again for the sake of ease, it would be helpful if there is a way to pin crafting recipes to the side of your screen so you can see which material and how many you need while out on an expedition.
- I was surprised to see that traps, like the rope in the tutorial and the old rope and cuffs trap in the temple, couldn't be activated when already partly trapped. Especially the trap in the temple really looked like it could be stepped in again to further restrain you and make it even harder.
- Also i don't know if it's planned in case the game gets expanded but it would be nice to see a way to strengthen your willpower so you can take 3 or 4 "hits" before your will breaks.
- Another thing that would be fun to see is enemies having grapples you have to break out from, maybe if they attack you from behind. Perhaps some enemies that throw rope traps which you then have to fight out of before they get too close.
Other than that i really like the game so far and i'm excited to see what comes if it gets continued.