Thanks to have tested it !
David D
Creator of
Recent community posts
Hi,
I'm David, a sound designer, composer and audio implementer based in France, looking for an indie project to join as the audio person.
What I do
I handle the full audio pipeline — sound design, music composition, and implementation. My focus is making sure every sound serves the experience: not just individual assets that sound cool in isolation, but a coherent whole where audio and gameplay reinforce each other. The kind of work where a player doesn't necessarily notice the sound, but would definitely notice if it was gone.
I've shipped projects using Unity + FMOD, and I'm comfortable picking up new tools and pipelines — that's part of the job and I genuinely enjoy it.
Hear my work: youtube.com/@DavidGamesAudio
Website Portfolio: daviddelannay.com
What I'm looking for
A team with a project in active production — something with a playable build and a direction. I'm most useful when there's something concrete to react to: a build, a direction, a feel you're going for. Genre is open — what matters is that the project is moving forward and the team is committed to it.
Feel free to reply here or reach out via my site.
Cheers!




