Yess!! Don't get me wrong when I only mention it like an arcade game. The huge improvements over the original arcade driving feel are stunning, and totally agree I overlooked that highlight.
It's like I'm coming to OutRun as an.. "escape" let's say XD, from the "simracing world", where I'm not looking for a "complex physics / tyre-model engine, for maximizing my driving skills", and more kinda for something direct and fun in that way.. and it's OutRun! I mean, this version it's so accurate that really carries me back to the arcade room, but can appreciate all the work done here mate.
I'm really enjoying the weight transfer in the ffb and the loose of grip when over the tires turning capacity, I'm using the sensitive brake pedal and new steering input stuff, No ABS No TC option, even the manual shifter with the clutch. The thing is that I'm amazed on how detailed it feels but at the same time implemented like if the arcade original already had in it!
All my devices are working like a charm; shifter, pedals, wheel, everything and that makes it keeps all the essence from the arcade. Just the unique feeling that somehow we "lost" after that "era" with no filtres or many complications. Just espectacular and playable and fun! and shameless XD.
I LOVE the tunning with the time economy menu after each race and even that, is keeping that unique arcade feeling that completely hits the point for me.
Anyway, I love the reimagination XD. Whatever your target is, keep it going Skids!
Cheers