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DataLioness

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A member registered Nov 11, 2020 · View creator page →

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Thank you for the feedback! I will do a little bit of polishing of these things whenever the jam results are in! Since I'm also not too happy with some of these things. But we just did not have the time to do so.

The moment I thought I had the ultimate strat a new technique was introduced! I thought I was the master and then got hit with the "Nope you're not!" that was really funny. Very much "Getting Over It" vibes to this that I really like.

I got very good at guessing it at one point hitting perfect after perfect that was quite satisfying. However I did not quite get what the wrenches meant on screen or when I'd win the game.

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Hey hey my name is Damy I'm a technical game designer with a strong background in programming.
So my skill mostly lies in design and programming.
And you might think by yourself but thats fine for this Jam right so you can work solo? YES IT IS!
However I'd love to team up with some other cool people to create a cool project.
This is literally just because I like working with people.

My timezone is CEST (UTC+2) (The Netherlands) and it would be convenient if we have a somewhat similar timezone for communication purposes.

For this jam I'll be working in Unreal Engine so if you're familiar with Unreal or if you dabble a bit in it and want to get better at it.
Please feel free to reach out to me.

The past 2 years I've also attended the Kenney Game Jam and I'm back for round 3!
My Kenney Jam Entry 2024: Disconnected
My Kenney Jam Entry 2025: Power Protocol

Happy Jamming everyone!
~ Damy

--------------------------------------------------------------------------------------------------------------------------

TLDR;
- I'm a designer and programmer
- Looking for 1, 2 maybe 3 more cool people to contribute to the game in any shape or form. (Any skill level! Game jams are a place to learn)
- I've done the Kenney Game Jam for the past 2 years. My portfolio can be found here: https://www.damyodk.com
- I'd love to be working in Unreal Engine!

You can reach out to me through discord: datalioness

I thought the wale was a blahaj =(

I really like the concept of: "What if a slime piece was added to chess." Played through all levels quite easily and had fun while doing so, would love to see some more challenging puzzles with this!

"When a loved one dies, birds can display behaviors indicating emotional distress, such as increased vocalisation,  changes in appetite,  withdrawal, changes in social behaviour  and even becoming more aggressive ... " This can include no longer flying.

Heya we're a group of game development students that have developed this game about a crow dealing with grief.
Its mostly a narrative driven game with stealth mechanics.

You can check it out here One for Sorrow: 
https://itch.io/jam/jamsepticeye/rate/3925901

Cool concept! The poor cat tho... dying so many times just to become less blind? 

Thank you very much <3 

I'm happy to hear you liked it. Yup the alarms, lights and footsteps every beat and every time  in between beats as well. That in between beats didn't make sense honestly but I thought it was a cool touch xD because footsteps once per beat felt slow.
I wanted to do charging initially be needing to slide but pfff I later on like stepped back on that because scope wise not doable. Sliding is incredibly hard to get to work nicely and feel good.

Yeaah so I implemented the respawn system like VERY late because I realized omg if you die you need to restart all the way from the start. 
So its not really implemented well. hehe... but yeah glad you liked it.
Idk whatsup with that bossbar not appearing tho hmm

I did not expect that music drop, it honestly jumpscared me at first. It gives so much more power to that powerball!

I like the concept, however I felt like physics were kinda messing with me sometimes it would randomly just start flying high in the air.

Really like the concept. Played it for like half an hour. Was lots of fun.

Aaah this game is so much fun! I played several games of like over 6/7 minutes it gets very stressful at some point. But I'm really liking it!

Movement and abilities felt really nice. Well done with that. Something I did really struggle with was the lack of vision I had trouble navigating.

Yeah it takes a bit longer than I hoped for. But this became difficult with balancing the jump and shooting charge. That I was like yeah I'm not gonna spend time on this. I don't have the time for that 

The objective text said: Charge up your power to activate the door activator. On the right you've got a power bar. If you let that go all the way up you'll be overcharged which leads to electricity flying all around you powering the activator.

Control are quite difficult at first. But when you get the hang of it its very satisfying to throw things around. I really liked it, good job!

Such a lovely game, I played through the entirety of it. The second level with the wizard I got stuck on for so long!

Cool work! I'm personally not a big fan of using C++ in Unreal Engine IF you really don't need to.
For easy access from non programmers, like technical designers also working with code quite often.
And well barely any advantages of using C++ instead of Blueprints. 
I'm trying to assemble a small team at the moment of about 5/6 people. 
If you're interested send me a message on Discord: datalioness

Oh I'd love to have some amazing music for the game.
And I absolutely love Jazz.
That is however restricting a bit of what we could do I can imagine.
But that can be a challenge of our own!
Would love to have you on the team.
Send me a message on Discord: datalioness 
Maybe we can figure something out.

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Heya Caleb, I'd love to work together with a small group of people! (About 5/6)
Level Design would definitely be useful as this is not my strong suite.
Send me a message on Discord: datalioness

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Heey my name is Damy!
And I'd love to work in a team this year so I'm trying to gather some people willing to work together!
You want to create a cool game? And have some experience in Unreal Engine 5? You can fit right in!

I'm technical game designer and gameplay programmer.
Last year I made a game on my own: https://datalioness.itch.io/disconnected

It got an honorable mention at kenney gamejam 2024!

I want to be using Unreal Engine 5.
Here is my portfolio btw: https://thedatalioness.github.io

At this is so cool!
Yeah idk what else to say to be honest.
Great job!

Add me on Discord: datalioness

No, Unreal Engine

Oh definitely you can check my game out!
https://datalioness.itch.io/disconnected
I'd love to get some feedback as well!

Yeah I worked on this alone.

Completely agree, my level design skills aren't the best. I think I did improve when making the last level.
But yeah the other 2 levels that I made were a bit meh (The first 2 being essential for introduction purposes)

I totally agree!
I'm sad I only figured out this cool level design idea 3 hours before the deadline when I speedran the entirety of the last level.
I honestly think I want to improve my level design skills and learn that by expanding on this game.
Thank you for your feedback!

I really love this! AI kept beating me in that arcade level tho grrr. I guess I gotta practice more!

I'd really like to add levels.
My current favorite level is level 5.
Level 1 & 2 are just there for introduction so they're also needed.
But I do not like level 3 & 4.
Level 3 is a bit too linear and level 4 is a bit confusing.
For this game level design was definitely the hardest challenge and I finally only understood what I could do with the mechanics I have when making Level 5 so I've got a couple more ideas for new levels that I'd like to try out.
For more mechanics I'm not sure what I'd like to add.
I had 1 more idea with enemies where they would be walking around on the same path and with the perspective of your camera you could already see them while your character might not even see it yet.

Thank you a lot! 💜

Heya I'm Damy!
I'm a 21 year old game programming student, I've got experience in Unreal Engine and have been working with it for a bit over a year now.
I've also written custom game engines but I don't plan on using that for this game jam.
Apart from being a programmer I also love game design, specifically system design.

I'm looking for a team because I prefer working in teams rather than solo.
Programmers, Game Designers, or any other people who would like to help work on a game together.


For my University I've worked on a couple of games one of them is listed on itch.io.
- ORTUS: https://buas.itch.io/team-cumin

I've also attended 2 jams 1 organized within my university for students and 1 was the Global Game Jam 2024 which was also organized at my university.
- WolFish: https://spel16.itch.io/wolfish
- Cataboom (Global Game Jam 2024): https://datalioness.itch.io/cataboom

I'm most experienced with Unreal Engine so I'd like to work with this as well.
So if there are other enthusiasts out there willing to work together for this gamejam do reach out to me on here, Discord or Twitter.
Discord: "datalioness"
Twitter: https://x.com/datalioness_

In the meantime we DID add keyboard and mouse support in the latest 1.0.1 version! Go check it out! And don't forget to leave a rating.

I played the game for over half an hour just now.
I had about 1 million score and then no worms spawned anymore.
Making me not be able to continue the game which was very sad.

This will be added soon! =D
Stay tuned!