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Disconnected's itch.io pageHow does your game incorporate the theme?
The main character is a robot that has to connect to cameras to properly traverse the level. If you get too far away from the camera you will disconnect from the camera and you will have to do the level all over again. The cameras change your perspective on the level making it a bit more of a challenge. It all relies on the connection with your camera.
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Comments
Love the goofy face on the character :) Very cool well thought out concept :D Great job!
It's a cute and slow-paced game, I like the idea of the camera connection and the character's silly face. With more time, the level design could become more interesting.
Completely agree, my level design skills aren't the best. I think I did improve when making the last level.
But yeah the other 2 levels that I made were a bit meh (The first 2 being essential for introduction purposes)
Interesting take on the theme. The game has potential so keep working on it. Amazing work overall
Loved it!! The designed levels show the potential of the created concept. Nice work!
I'd love to see more levels like the last one, with the on-rails moving cameras. That was a very nice twist on this kind of game :D With this you can expand in many directions, going full puzzle but also maybe some survival horror elements. Very well executed overall, great job!
I totally agree!
I'm sad I only figured out this cool level design idea 3 hours before the deadline when I speedran the entirety of the last level.
I honestly think I want to improve my level design skills and learn that by expanding on this game.
Thank you for your feedback!
This took two days? I’m very impressed. Really nice job
Really cool mechanic, Rainbow 6 style!! Very polished, would love to see more levels and mechanics added
I'd really like to add levels.
My current favorite level is level 5.
Level 1 & 2 are just there for introduction so they're also needed.
But I do not like level 3 & 4.
Level 3 is a bit too linear and level 4 is a bit confusing.
For this game level design was definitely the hardest challenge and I finally only understood what I could do with the mechanics I have when making Level 5 so I've got a couple more ideas for new levels that I'd like to try out.
For more mechanics I'm not sure what I'd like to add.
I had 1 more idea with enemies where they would be walking around on the same path and with the perspective of your camera you could already see them while your character might not even see it yet.
Love the concept, reminds me of some side scrollers where the camera moves independently from the character
Really Cool! I love how you play with the point of view of the camera to show/hide important pieces of the puzzle
Great twist in the fixed camera perspective, loved it!
This is an amazing and wonderful game. 5 stars. Really well done.