Should be fixed as of 1.6.9. Your HP when you saved will still be lowered, but if you save at full health next time it should stick.
Dataerase
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I was able to figure out what I think was going on for you. The current patch (1.6.5) should solve it (I am thinking there was an attack missed flag that wasn't being cleared on a bunch of your characters making it so status effects couldn't be applied). If it is not fixed, please email me your save (email is in the ChangeLog) so I can take a look at it.
And yeah, if you ever run into anything that is broken in a current version that wasn't in a previous, you can always roll back and the issue should fix itself in most cases. In the case of your issue, it was something that would have started on 1.6.4.
Text popup for most of the other ones wasn't configured it looks like, which was a bug. Though, I am not having an issue with icons just testing it right now. Has it been awhile since you updated versions (like multiple weeks)? Are you moving the Graphics folder over from the patch along with the Labyrinth files when downloading new updates?
If it helps to know for time sake, most synergies are material to material and don't require being on a specific bodypart/channel (except in the case of 3 material and 5 material synergies that transmute the center (body).) All the two material syngeries that work on head/body should work on leg/body or arm/body as well (unless theres a bug which some players have reported for the advanced rituals, i will eventually get to these). Of course, if you're recording all the channel edgecases with energy production as well then it's more complicated.
If you want to email me the chart before sharing it with folks feel free and I can tell you if anything on it is wrong or if you're missing an extraction on anything.
Yes! If you download the full version you should be able to move saves. You can also download the patch version and merge "TheLabyrinth" folder in it with your old one and that will also update the game, no moving of saves necessary. Some people have reported equipment related bugs since 1.4.8 (i think i've caught them all/tested but haven't heard back from anyone who reported them?) but if you notice something weird start happening you can revert back to 1.4.7 as i've left the patch for it up.
Thank you for figuring this out. The behavior everyone was describing with the text boxes sounded like what happens when a font is missing but I was certain I included all the fonts, my brain has been fried this week. I will push an update later today with the font included and fixes to the title screen issues (the selections not showing upon wait & the parallax uncovering the logo splash screen).
send me an email there and we can try to troubleshoot. The title screen text + initial text in the intro are images, so they'll show up no matter what. Installing fonts works fine for me on Win10 so it could be a problem with Win11, though i've had people test on Win11 and the text should render okay... If anyone else has this problem/knows a solution feel free to share here.





