man I really like that. :-)
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First off all, well done. I have the problem that when I start a game and press the up down button with the mouse it translates to screen rotation, even if I dont move the mouse. After a few tries it then did not do that problem anymore.
Another thing is that once I accedentily closed the ehm virtual handheld retro game and then reopend it, the game round I was playing was still on, but I could not continue the game and none of the buttons work anymore.
Interesting ! It certainly did foul me, but now that you said it, it reminds me of trying to preject a map on a sphere in Blender, which is also not really possible without tweaks. Hmm. *resists the urge to build a pacman on a real sphere game, and if only to not be able to do it properly*
it was fun ! what I like about this kind of game is that it is a type of puzzle of its own. you have to learn the behaviour of the ship, training your own neutral networks in the brain. if I try something 10 times, I have fun, even if I can not solve it. :)
ok, yes, we in german have the y next to the x in the bottom left corner and the z next to the u. im sorry for the misinformation or the german-centric keyboard mindset.
but yes, some kind of remap controls or keyboard layout detection would be nice.
Hmmm. I could not find or reach the key. btw. when you switch the game with esc to scroll the browser window e.g. the mouse lookaround did not work any longer.
But I like the doom style of it :)
just a bit hopefully constructive critic : the tork feels ok. the smoke particles are cool, yet to much at full speed. also the sound at full speed is of course a broken loop. something like a hand break would be nice :D