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Darthlother

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A member registered Mar 21, 2020 · View creator page →

Creator of

Recent community posts

It should be the same colors as the Doise in Pizza Tower

Oh, play as Peppino and then go to Player options you just select the Maurice skin.

Wait, he's using a far older version of BYOC (aka one of the Betas) which somehow does work with MyHouse.wad.

Just select the Doise (or the Noise that you recolor blue in the Player Options) and then you add and calibrate the sombrero in the BYOC Options.

I don't know, he must have modded MyHouse.wad in order to make it work with Peppino or he extracted Peppino into its own mini-mod. Either way I don't know.

Well in the Zandronum version you can add some cosmetic items in the BYOC options.
The sombrero is in the Hat slot.

The problem with MyHouse.wad is that it doesn't work with custom class mods due to the fact it changes a number of stuff with the gameplay or weapons.

Happy to hear that. Enjoy our mod!

Did you use the latest version of Zandronum with it?

With which motor and which other mods did you try to load BYOC with?
Also what version of BYOC did you use?

Press "-" ingame. Or alternatively go to "Options>Display Options" and set Screen Size to 10.

And for scaling up the HUD:
Type in "hud_scale 1" in the in game console (by default bound to tilde, ~).

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I don't know what did happen but I'm glad to see that you will be able to enjoy our mod now.

Try to launch the game using the Windows command executable. if it doesn't find the file Zandronum will ask you to direct it to the file containing the Doom2 wad and it should launch afterwards.
That operation is only necessary to do once.

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When loading BYOC, try to drag and drop only the BYOC pk3 onto the Zandronum launcher.
Zandronum should automatically detect the Doom2 wad if it's in the same folder as it.
There shouldn't be a need to extract the files contained in the wad or, in this case, the pk3, this would only break the reading process.
There is a chance that your download was corrupted at some point.
I've downloaded the two different files on my side and these work perfectly fine.
That is the only explanations that came to my mind, I hope you will be able to play our mod.
Maybe try to put the solo pk3 into the all in one file. Maybe that will fix the problem since the pk3 seemed to be broken in the latter on your end.

with the all in one, did you put the Doom2 Wad where it asks you to put it? And then run the BYOC Singleplayer.bat?
Because that may be caused by that.

It was created for multiplayer sessions in mind, so yes these are compatible with Zandronum.

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Oh yeah, that's true. I fixed that. I hope the instructions are clear enough.

Fun Fact: I've already thought about that. But it didn't go past the concept phase. At least for now.

Some of those may return in later versions but they will be reworked.

Yes we're taking bug reports. What is the bug you've encountered?

For that we recommend that you use Doomseeker. It's a plugin that enables players to easily search and look for servers.
You should be able to easily find tutorials on how to install and use it.
It works in tandem with free server hosting websites:
The Sentinel's Playground which is located in the USA or Euroboros for servers hosted in Europe.

I worked on this.

Thanks. Maybe I'll plan to do a full game out of it. There are still some machanics I'll like to include and build puzzles around.

They are in fact game objects to which I've also assigned imputs which does change the Action Step they are using.

Well I didn't work on the soundtrack. Ask your question to TakuikaNinja for the instruments.