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DarthBrush77

4
Posts
A member registered Nov 16, 2020

Recent community posts

At the begining i thought its maybe slow motion or something. XD

(1 edit)

I plugged in my old Rift and now it worked. It's disappointing that all devices that run steam VR are advertised to run the game on it, but in reality only part of it does. especially considering the $35 entry price for an alpha version, it's quite a downer. 

I particularly liked the flight. The controls were simple and intuitive. That alone would be a cool game. I played the old kickstarter demo a year ago and somehow don't see a big development step.  
You can't really say much about the world, because you're in the dark all the time. The interactions with the NPCs so far have not left a lasting impression. The little minigames are quite nice, but I don't get a feeling for the gameplay at all. The performance was really very, very bad in parts. Especially in the outdoor areas, it was very jerky.  I'm sorry if that was a lot of negative points. I am aware that game development takes a lot of work and effort, but I personally expected much more after over a year of development. Good Luck!

I have a HTC Vive Pro. I tried it today - but the controllers are still stuck in the ground and i cant go further. It see my "hands" laying on the ground. A chance to try maybe the previous version? Otherwise i would ask for an refund. : / 

I cant play this game. My controllers are always in the ground. I cant do anything there.