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DarkShuriken

32
Posts
1
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A member registered Jun 28, 2023

Recent community posts

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Welp, I got 253 gold, and 28 slime things... No upgrades have made themselves known to me. Do I have a bug? It says I have the first node, but nothing else has unlocked.


Edit: Had to refresh

It felt like I wasn't generating enough. With the cost of upgrades/expansions reached to borderline inflationary, while income felt linear.

I did complete purchasing everything a bit after the review, and the pace picked up, but it felt a little we were climbing a hill, then fell into a valley, and climbed back up a shallow slope xD 

Overall it end up being fine, it just felt wonky.  

Alright, that was genuinely, a good game. I was honestly a bit hesitant to give this a shot given what I've seen from other games based around trains, but it delivered. 

I do have a small issue with it, though I'm not exactly sure how it can be fixed. The currency generation feels a bit, uhm, wonky, maybe? It's hard to tell exactly what's going on. It sorta feels like there's just not enough generation? It gets a little worse when the second currency, research comes into the picture. 

It isn't a huge issue, and I understand why the things are the way they are. It just feels a bit wonky. 

Web version is impossible to see, and when trying to get into full screen, the mouse no longer registers within the game. 

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Would be real nice if we could, click & drag, the tree. The panning is so slow atm. It is also reversed when clicking the borders.

Alrighty, so I'm far enough now that I can comment. 

It's a cute, fun, and small game with some nice mechanics. And Broly would have a conniption seeing so many Kakarots in one place xD 

That said, I think you missed the mark one thing, I don't mean to nitpick, but... You had it right there. The auto clock is a great feature, and I am left wondering at the moment, why a third type of node wasn't created?

Why? and what would it be? Crafting seeds of course. It's a thing we have to craft already, and is one of the main actions, only with planting & harvesting. There's only 12 slots in the clock, but there are 18 inventory slots for some reason. Which is oddly enough to fit another 6 nodes.

I think it would be more interesting to have the seeds crafted with the clock, as opposed to having them drop as a random chance. 

That ending though... "Turn down fur wut!" 

Well, Nature has decided to fight back against human caused climate change

Balance issues, but that's of little consequence, I kinda like the ramp up to the coronation xD

I've now maxed out everything that matters, and have reached what I believe is the intended end state of the game.  Really hoping this gets an update for a new layer of progression. It was fun.

That was fun, simple, but fun, thanks for making it :)

Controls don't work

Update broke the button to exit endless combat. Already refreshed, and still nothing.

I tried, but I still ended up losing out. It was only three points worth of purchases, but still... right now that's a whole run's worth of points, and regression. Plus, I have absolutely no idea on how to get anything else other than an uploaded save to the server. If there's something else, then I'd love to know what it is

I just refreshed and lost my purchases in prestige shop, was not refunded my prestige... and I also lost the 5 gems I had claimed from the message reward... 

Deactivate the auto climb before engaging in endless. This solves the problem. Also doesn't reduce the total gold earnings. 

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Can we please bring back farming on the giant pokemon levels? Used to be able to grind gold on them fairly easily... sadly I keep getting blocked from grinding.

EDIT: The issue is with the climb option, if it is not checked off before infinite grind, then it just auto stops the grind. Must have some sort of overriding function or something like that idk

Can you update pokedex tab to a national dex? Either just normally, or upon achieving 151? Cause seeing 156/151 is kinda weird lol 

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There is also a similar issue when mass summoning pokemon, I think it has something to do with the scene thinking it's display is larger than it really is, or the reference point for displaying a pokemon is basing it off of the bottom of the info box, as opposed to the top? In such a way that the top row of boxes are cutoff. 

As for another matter... When am I gonna get a mr. mime! I've got all the rest now lol and have summoned at least 2k times xD 

Edit: I did one more 100 draw, and got it... lol

I used local save. but both said the same values on the options at the time I had the option. 

Refreshed for the minor update, and lost over 50k pokemoney...

There's currently something wrong with the mining game, can not scroll up to see the whole board.

Thank you for taking care of that bottom menu! It's FAR better now.

Would it be possible for you to implement an option for us to move the menu bar that currently floats at the bottom, to being an openable menu from the side or top? 

If not, can it be made into it's own thing on the main screen, as opposed to floating there? As right now, no matter what I do, it covers options in other scenes. Particularly in the game corner. 

Also, there's this constant fuzziness throughout the game, regardless of the device I use, or monitor, fullscreen, or windowed... or even just different zooms. It is rather inconvenient to not have a moldable GUI, that remains in focus. 

Quick and fun, though I think there needs to be a bit of info on how the training works, since it doesn't feel like it would keep from day to day, yet it does... 

It just didn't put them on the field. I only noticed long after I bought the upgrades though. And only because I reread the upgrade description.

Quick, cute, relaxing

Finished it in Oprea GX, I did notice there were a couple of upgrades that didn't seem to work, or they weren't worded right, rain cloud, and sprinkler ones in particular. Other than that, it went smoothly.

I saw the price and came by, I wanted to see what was going on lol

That was fun!

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The final achievement for each rarity remains locked even after completion of all the items in that rarity. Nevermind,  it fixed after a reload... 

I think there is a need for more buttons to acquire u-reb & above