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darkhero67

52
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1
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34
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A member registered Jan 23, 2022

Recent community posts

now this takes me back. I remember the old Pokémon tower defense games for flash

Huh I kind of thought you guys stoped doing this but can't say I'm not happy to see it

growing in the 90s and not having my first computer till high school so I kind of missed out this era of the internet so this was kind of fun for me.

on another note is there any plans to make a more extended version like what no players online did?

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is there any plans to add controller support for future pc versions. I play most of my games on a steam deck because I travel a lot for work and I rather not buy a too expensive phone as those tend to get stolen at truck stops.

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my ass in this situation irl would have so many questions because I actually know quit a bit about mushroom biology. see the big thing is that the 🍄 part of the mushroom is actually pretty much just a flower or a fruit while the true form of the mushroom is the mycelium which never actually leaves the ground. I would question if the girl was actually really a sapient life form or just faking it as a way to infect me in an attempt to help the mycelium reproduce using my body as a Vector. interesting to note about mycelium is it's actually a ageless life form meaning that as long as the environment it lives in remains stable it can pretty much live forever. the current oldest living mycelium actually predates the birth of Jesus christ by several hundred if not thousands of years. I personally would try to transplant her mycelium from the grow kit to a garden to see if another her would eventually flower from it.

Any plans for a Linux build for steam deck

Only if you use text to speech models. If you use the voice changer model that takes your voice recordings and turn them into other voices they sound freaking awsome. I actually saw someone do this to make an audio book for there fav fanfiction.

why not use character voice ai

after playing this demo to death I have some advice and praise.

the praise first.

I love the 2.5d aesthetic of the game and love the reference to  Northstar Courier.

the advice

I would recommend adding a scent filter for a post game upgrade to the camera. pretty much the filter could show a hazy mist anywhere a anomaly was or is so a player can determine where an anomaly was/is but not necessary when it's there or what filter to use to see it. this would allow the player to more easily fill up the last few entry's in the log book. 

I would also recommend a display at the entrance to each level displaying completion rates for anomaly encounters, anomalies tamed, and completion of quest in that particular area of the game.

on a unrelated note where the hell is number 22 I searched all over and couldn't find it 

not gonna lie if you make a version of this game with multiple enemies like Inscription i think it would sell well.

any plans to add card payment

it runs great except for 1 minor bug where the plasma gun won't shoot if your reload it and switch to a different weapon sometimes

fun to play but I feel the energy weapons should have less kick than the gunpowder guns. it also feels like headshots don't do enough damage. like the mech battle I hope we get to pilot one of them in a later build

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it's pretty much the videogame equivalent of telephone

well I discovered a rather unique glitch. turns out if you know a skeleton into a bit it gets sent to the corps clean up area of the map and dies and revives on loop over and over again constantly raising the number of enemies and kills on a map

this game has awful balancing

i would say try to make a full game out of this but making a 20 hour rpg on your own might be a bit much for anyone

you forgot to cap your fps

thank man you're the goat

is there a stand alone pk3 I store away alot of mods and I would very much like to not have 20 different copies of gzdoom

any plans for a story mode

will my bfg version of the doom 2 wad work

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what does this have to do with staying off drugs

it was a well put together game with lots of love and was overall fun to play. I do have one complaint and that is the inability to turn on v-sync in the menu had to mess with the files to get that working.

not a bad game just not for me the constant movement without control was just to disorienting

just sending a message to make sure your still alive you haven't updated your twitter in awhile

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issue on day 9  forgot to lock the frame rate so it  uses more resources than necessary.  also no visible mouse icon in menu

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love the game though the handy pals working on a farm they're not allowed to leave and having numbers rather than names does have some unfortunate implications....

also I have to do some wacky shit to get it to work right like I had to plug in my controller to work the menu and the curser didn't show up right until I exited fullscreen but stuck around after returning to fullscreen

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love it but the dream catcher level is confusing. still can't figure out the picture frame room so if you got a clue help me out.

Don't tell me what to do

it's not bad but being a modern unreal engine game makes it too gpu intensive my gpu jumped up to 70 c in less than a few seconds

I was wondering about the ending is it a set up for some sort of collective unconsciousness story 

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fired satan's over prevailed son, destroyed hell, and robbed a buch goblins. 10/10

this was effin awsome a great zelda style game with a cute queen bee twist

so far so good the only problem with the current build is that the knight level is missing it's dream catcher

did you put the reset button in I can't seem to find it anyways are you planning of turning the jukebox into a settings menu?

kind feels like a first person earthbound like

pretty good the whole thing reminds me of an early megaten game were you inspired by those games

you a fan of puppet combo

how do i reset my save