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Dareint

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A member registered Jan 09, 2023 · View creator page →

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Thank you for your interest. As for the Spanish edition, it does not exist at this time. It’s possible that a translation may be considered in the future, but for now there are no plans underway.

Haha, yes! You found it — RESTORE does the trick 😊 Thanks a lot for playing and for your support!

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As you rightly pointed out, there’s an error in the guide, which I’ll correct in future editions. Thanks!

No worries at all! 😄 It happens to the best of us. I’m really glad to hear it’s working fine now on the 6128. Thanks a lot for checking again and for letting me know!

Hope you enjoy the adventure!

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Hi, thanks for your feedback! Let me know which emulator you're using and I'll try to figure out what's going on. The CPC version has had many downloads and no issues have been reported so far.

Echoes of the Future is an interactive fiction adventure written in Inform 6 using the PunyInform library, specially designed for 8-bit computers and retro systems such as the Commodore 64.

DOWNLOAD HERE: Echoes of the Future (2025) by Dareint


Inspired by the classics of Infocom, this game invites you on a mysterious journey through time, with a slow-burning narrative that rewards curiosity, observation, and thoughtful reflection. In Echoes of the Future, the text is your map, and language is your tool. Reading carefully and thinking deeply are essential to progress.


The story unfolds within an intimate and existential science fiction framework, structured in three chapters that gradually reveal unexpected connections between distant eras. The boundaries of time begin to blur, and what once seemed far away begins to echo within the present narrative.

Available as a D64 image for Commodore 64, ST disk image for Atari ST, DSK image for MSX,  ZX Spectrum (CP/M required), and Amstrad CPC,  floppy disk for MS-DOS, ADF disk image for Commodore Amiga, and now also as a GBA-compatible file for Game Boy Advance. A disk image for Acorn is also included (runs on the Acorn Ozmoo interpreter, currently in alpha). You can run it on an emulator or transfer it to original hardware — simple instructions are included.  A version for Commander X16 is also available.

The original Z-Machine .z5 file is also included, allowing the adventure to be played on any interpreter compatible with the Z-Machine format, such as Frotz (in the video, the adventure runs in Frotz on Linux inside a CoolRetroTerm terminal), Gargoyle, or Lectrote — making the story accessible on virtually any platform.

Additionally, an HTML version is now available, so you can play the game instantly in your web browser without installing anything — just click and enjoy! 


The Official Solution is also available: Echoes of the Future: Chronicles of the Rebirth, now downloadable from the official section.

DOWNLOAD HERE: Echoes of the Future (2025) by Dareint

Hello, thank you for supporting me and for playing Room 310 Face to Face. I’ve checked the solution (Sandra's Memories) and the color sequence is correct. On the other hand, the Old Envelope file is a password-protected zip file; you’ll be able to open it with the information you find in the game. If you opened the door with a different combination, or if after following the clues in the game you still can’t unzip the file, please write to me at dareinteractive@outlook.com and I’ll try to sort it out.

Thanks for reporting it, I’ll check it out.

I’m glad you enjoyed the adventure. Antarctica is the continuation, although the ending of Erinia connects directly into Chapter 2. Welcome aboard!

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Interactive fiction makes a strong comeback on the ZX Spectrum with Room 310: Face to Face, the long-awaited sequel to Room 310: The Awakening. This game, developed by Dareint, immerses you once again in the intriguing world of Room 310, where the protagonist, Sandra Garland, continues her search for answers in an environment full of secrets and unexpected dangers.

🎮 Key Features

  • Full compatibility with ZX Spectrum 128k: You can enjoy the game on both original hardware and emulators.

  • Authentic experience: Includes a .tap file for ZX Spectrum emulators and a .wav file for loading from a real tape.

  • Additional content: Sandra's Memories provides a detailed summary of the previous adventure, and a mysterious old envelope adds an extra touch of mystery exclusive to the English version.


🛠️ Development and Tools The game was created using both classic and modern tools, such as the PAWS interpreter (Professional Adventure Writing System) and the InPaws assistant, which facilitate and enrich the development of adventures in PAWS.


💰 Where to get it You can acquire Room 310: Face to Face for just $2 USD on https://dareint.itch.io/room-310itch.io. Purchasing it gives you access to all the files needed to enjoy the game and explore its mysteries.

If you are a fan of classic text adventures and want to relive the magic of the ZX Spectrum, Room 310: Face to Face is an experience you cannot miss.

Hello, thank you for playing! This game has mechanics that are a bit different from my other games, like combat. I hope you enjoy it!

If you enjoy the Room 310 universe, Antarctica and Erinia are adventures that belong to the same world. See you soon in the third part of the adventure!

Congratulations! I'm glad you like it!

Glad to hear it! You're just getting started — this game is a bit longer than the first one since it's 128k, and probably a bit more challenging too. Have fun!

Thank you so much for the support! I hope you enjoy this adventure as well. Keep in mind there's something that might have made the janitor suspicious — it's not the time 😉. Remember, Sandra’s memories might help you out of a tight spot.

Thank you very much for your purchase. I hope you enjoy the game — I'm sure you'll find a way to open that envelope!

Hi! The second chapter of Room 310, Face to Face, is now available here: Room 310: Face to Face (2025) by Dareint. I hope you enjoy it!

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Thank you so much for playing and finishing it! I'm really glad you enjoyed the challenge. It means a lot to hear you loved it :)

Hi, thank you for your comment. I don’t rule out a translation of the adventure in the future; to make it in German, though, I would need some help.

Thank you! A Spanish version may be available in the medium to long term.

Hi Stefan, thanks for stopping by and for the support. This is the first adventure I’ve written in Inform, although I’ve been on the journey of creating modern adventures for retro systems for a while, previously using tools like PAWS or DAAD. I’ve learned a lot from how you present your games, especially The Ghosts of Blackwood Manor, since horror is one of my favorite genres.

I couldn’t fail to mention your Puny BuildTools, which in my case have made it possible for this adventure to be played on multiple retro systems. It would be a real honor if PolyPlay released it on physical media!

Enjoy the game a lot, and here you have a fellow adventurer for anything you need.

Thank you for your support — I hope you're enjoying the adventure! 

Thank you for your support—enjoy the adventure on your Amiga!

It’s now available in Z5, I hope you enjoy it!

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Yes, it is now available!

Thank you for your interest and feedback! I understand the importance of broader compatibility with platforms like the Spectrum Next, so I plan to upload the game in Inform format (.z5) at a later date. I hope you’ll enjoy it once it’s available!

Hi! The continuation of this adventure is Habitación 310: Encuentro, and for now it's only available in Spanish. I hope to translate it into English in the not-too-distant future. Thank you for playing!

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Thank you so much! 🙏

The Commodore 64 version will be available on May 9th.

Thank you for reporting this unexpected behavior. I'll keep it in mind for future updates. 

Thank you for playing and for your feedback. The graphics are AI-generated and then processed to fit the format of each system.

Thank you very much for the support and for including the adventure in your video, it's very thorough!

Write to me at dareinteractive@outlook.com and I'll try to sort it out. Best regards.

Hello, please feel free to send your feedback to my email at dareinteractive@outlook.com. Thank you for your support and collaboration.

Hola Rafa, de momento no es posible. El motor con el que está hecho es exclusivo de Spectrum. 

I’m working to ensure that the next update includes the English version of the adventure. Thanks for your patience and support!

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I’m sharing the development version of the adventure precisely so you can send me your comments. Feel free to reach out to me directly via message on my Twitter account: @dareint. I’ll be happy to hear from you.

Thank you, I'm glad you liked it!

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Gracias por el apoyo y por jugar la aventura! Con una taza de café me parece una forma genial de disfrutar el juego, espero que pases un buen rato!

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Hi! 

I'm really glad you enjoyed the game and found the different approach to gameplay interesting. I don’t rule out using the idea in future projects!

As for the loading screen, you're right! I’ve already added it, and the .tap file with the loading screen included is now available for download. Thank you for your suggestion!

Best regards, and thanks for your support and feedback!

Thank you for the comment, the game is now available!