Thanks for the review. It's perfectly fine not to enjoy the final chapter, but the city and museum are meant to be mazes, not corridors. Feeling lost is part of the experience. Also, the clock puzzle doesn't require endlessly repeating commands unless you choose to solve it that way.
The first chapters are intentionally easier as part of the game's difficulty curve, with the later sections becoming more demanding. Some players enjoy this kind of puzzle, especially mazes and navigation challenges, while others understandably do not. For those who prefer a more straightforward experience, an optional map is provided as an extra to help with navigation.
Different players enjoy different things, and that's okay. Thanks for playing all the way to the end.

















