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Dapulutay

4
Posts
A member registered Nov 02, 2021

Recent community posts

(1 edit)

Hey, i have another idea... Would be possible to change gltf patch with events? Something like that: if situation x will happen so change gltf patch from "fire.gltf" to "rogue.gltf"?

(3 edits)

Ok so i found that only 1 effect is working with 3DObjects. If we will add more than 1 so they will don't working correctly. Anyway this is don't problem for me for now. Would be possible to change texture by events? For example if "x" object will hit "monster creature", so "monster creature" will change texture from that lava to blue water texture (or other). For now there is impossible to do that right? Because i dont see option for that. Maybe in future if You will can add that so it will be great feature too!

Hmmmm.... i was think about that, and it may be possible with animations, so this is really awesome!

(1 edit)

Hmmmm.... wait, i was experimenting with other effects (Contrast) and its working correctly!!! Its dont working with Pixellate effect, i go now test other effects and i will see which effects working for 3DObjects and which not. Again, this is really crazy stuff, from dreams, big big love for this project!

(3 edits)

Incredible job, i made piramid in blender and i added it in Construct 3 and its working!!! Really icredible, this is something from dreams, we dreamed about this all time! However some things don't working, for example if i will add effect to 3DObject so in editor is all good, but when i start preview so there 3DObject is invisible (i talking now about monstercreature). With my piramid, so the object is visible, but it had only one color (gray). I know this is in work, this is only alpha/beta version, but really i want to tell You made something really great!! This is something very very big, its miracle!!! I love it!!! Please don't give up with this, we love Your work, this project is totally brilliant!!!