That's what I meant, sorry. "Skipping" wasn't the correct word.
I just wanted to know how which button I had to press in order to keep reading.
So it was the "Enter" key. Thanks a LOT!
danygaby
Recent community posts
I don't want to sound rude or mean, but this game is basically a rehash of an older game called "ENTITY ROOM" (by Gemezl).
I would probably have rated this 5/5 if it wasn't for that.
But, considering that this is basically an unofficial remake, I was left feeling a bit disappointed about the fact that this game really doesn't add much to be considered a substantial improvement over the material is based upon.
I'll give this 3/5.
The game is great. I have loved the grappling hook mechanic since I first played Ocarina of Time. But I never saw this mechanic being used in such a scary way.
This is literally some type of hell where someone got stuck in a never-ending loop for some unknown reason, and has to spend an eternity using a grappling hook inside of what appears to be some kind of huge underground complex with deadly traps.
It's very cool, but also very disturbing.
Actually, I don't think that I will ever be able to forget this game now.
Well, you got 5 out of 5 from me.
It might not be a great game, but it's not bad either.
I especially liked the fact that -spoilers ahead- everything was just a dream/nightmare.
I honestly thought that everything felt ridiculous at first, because why would there be so many damn bottles in a graveyard? And, how could bottles be the ONLY type of garbage to be found? That would be basically impossible in real life.
But when I realized that everything was happening inside the protagonist's head, everything made sense.