A simple concept, but one I ended up enjoying a lot! I first just flipped through channels randomly, then I took the time to replay and read through each channel's story. Sound design and visuals were good, and it was super funny to suddenly switch from cowboys to a variety show waiting to go wrong. Good job on this!
Danny_Makes_Games
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Immediately was pulled into the world, loved how jarring the first introduction was! I played a few times, but think I missed a few paths. Still, had a blast reading the almost poetic way it was written. The metaphors and descriptions were top tier, and the music and art elevated the atmosphere. Great work guys!!
Interesting premise! I was a bit confused at first when the worldbuilding and abilities were thrown at me, but it's nice to not be handheld all the time. Some of the big blocks of texts were a bit difficult to get through information wise, but otherwise I had fun replaying to see what the other characters were like!
Congrats on submitting, and good job on the narrative!! It felt incredibly intimate to catch the glimpse into your life, and I really related with the content. Especially the multiple rejections. The visual aids were also a really nice touch, it helped immerse me in this pocket of your world.
Some things I picked up:
I think the path to the orange juice is broken, since I had no way to get back to the main story after picking that option.
Knowing you planned time consumed and alcohol consumed mechanics, I'm pretty bummed I couldn't experience that too! But I know time (and life) gets in the way!
Good job! Looking forward to seeing more of your works ^^
Thanks for playing!! Yeah, the narrative was a bit simple - the scope I wanted to go into was much too big for the timeframe and Arcweave's limited space. Making the game definitely helped me understand what to focus on and what to cut in the future - I'm hoping to remake the game one day :) Thanks again for playing!






