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Hashiro

40
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2
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7
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A member registered Dec 08, 2020 · View creator page →

Creator of

Recent community posts

OK, sure. But the last link you sent me has already expired. I'll need another one.

Sorry, I just saw the comment now. (I don't get notifications) I can't remember you because I've done quite a few jams already but "Game on Jam" doesn't sound strange to me.

Could become a good game if you make the final version with more options. Good job :).

Not bad, I would maybe just change the way you control your car, although it could make things too easier.

I can see the "Shadow Tactics" game reference in the mechanics. Nice job :)

As Glitchmaster said, It's a very relaxing game. I feel like there should be some more interactivity with the player.

There I was throwing everything at the glass only to discover that the task couldn't be done xD

I made quite a mess lol. Fun game.

Very interesting. I like what you did with the sound effects and the text animations.

I really like the art and animation!

I'd add some way to be able to discover the right path (but not make it too easy) because right now it's about luck.

Good game!

I should have said it here before, sorry.

Sorry I just noticed your answer now. I've already found a team, unfortunatelly

Anybody needs a 3D Artist? I can also do UI but I'm a beginner. 

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Ok, Isn't it better to put the link in the main page, so everyone can see and join? Or maybe I missed it?

So I was just wondering where are we all going to comunicate and be together? Is there a Discord server or something?

Thanks for such a detailed opinion! I feel like most of the things you said would have been done if we didn't have a time limit.

 Also, for the invisibility, it was actually made on purpose so It would also be difficult for the player. In the actual project page of the game (Messy Infiltration by Hashiro (itch.io)), the description says "The stealth suit is damaged as well. It works... kinda. When activated the enemy Guards won't see him, however... we also will loose visual on our Operator.". So that was the idea from the beginning.

I see, makes sense.

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I see.. I agree with both things you said. Maybe a little change in the guards collider could prevent the second thing. Thanks!

And thanks!

I see what you mean, but I feel like a checkpoint there would make things too easy. Btw, want a hint? When going to get the Key in the 4th level, go through the right side instead of left.

Thanks! Please do. Can be good or bad things, it's good to know opinions from others!

Oh alright. Didn't realize that. Good job then!

Oh wait there was a happy ending? xD

Thanks!

Very interesting mechanics! The winner, in my opinion.

Really like how you show the boxe's eyes in the dark!

I think the game would be more fun if the enemies were scripted. Using a multiplayer idea for a gamejam is quite daring, but I think the concept is quite good!

Lol, I feel sorry for that rabbit.

I think soundeffects would be a good thing. But, good work!

I think this kind of game works well with a faster pace.

I can hardly advance in normal mode, imagine Impossible xD

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I really like the artwork!  Maybe give some kind of hint as to where he is hiding?

Yes, I agree, it's very fun! You might want to take a look on the last levels, it suddenly becomes too easy to do them. But overall, very fun, I like the music too.

I think the levels are very well thought. Nice game!

I got a bit lost in there, you should think about a more clear path for the player. But interesting overall, good job!

Very funny. I just want to smash them all 😂. Good job! 👍

Would be nice if there was a "Retry Level" option. Also, it gets hard to move when I get to the maze level. It's really interesting the fact that you see some stuff when you're moving and see other stuff when you're stopped. Good job!

I think it's difficult. Which is good! 

I think the idea in general is really interesting! Also, that fast guard gave me quite a scare 😂