I think you can ignore the message - I assume everything looks right in the Game View? I'd also check in builds just in case, but if the feature is attached to your Weapon Renderer then it should function okay on just that renderer.
When I added that error message, I intended it to help most users who probably only use a single renderer in their scene, but I'll think about how to handle cases where you're using multiple cameras because currently it's evidently a bit confusing.