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dangarthur

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A member registered 4 days ago

Recent community posts

Rotting Office is a visually striking "die and retry" game that balances challenging gameplay with a really cool progression system. The mechanic where you can choose boosts like Dash or Jump after each death is a fun way to experiment with your playstyle.

Visually, the game is incredible, it perfectly blends a Cyber-Punk and Glitch-Art aesthetic with a unique twist of "Corporate Surrealism". The environmental design and texturing are the true standouts; the sharp contrast between the dark, grimy office assets and the explosive, neon glitch effects makes every screen feel like a piece of art. It鈥檚 a stylish and vibrant take on the platformer genre that showcases a lot of creative flair in the level design. 馃樇

Source presents a very intriguing narrative that feels like the perfect "Part 1" or prologue to a much larger epic. The game successfully establishes a dark, mysterious atmosphere that makes infiltrating a heavily guarded 19th century factory feel tense.

What truly makes this project shine is the environmental design. While the gameplay is solid, the highly detailed backgrounds are the standout feature, they breathe life into the setting and perfectly capture the gritty, polluted era the story describes. 

For a school vertical slice, it鈥檚 a very polished look at a world I鈥檇 love to see more of. 馃樅

Papa Bruno Legba's Lost Media Voodoo Adventure is a fun horror experience with an environment that feels both intriguing and genuinely spooky. The puzzles are classic and engaging, providing a great sense of progression as you unlock the story behind Bruno鈥檚 daughter and the mystery of the catacombs.

Visually, the 3D models are a highlight; they are incredibly well-detailed and thoughtfully designed for such a short timeframe. The only downside is that some programming choices regarding the lighting make certain areas too dark. This is a bit of a shame, as it prevents players from truly appreciating the assets and actually hampers the scary atmosphere the designers were aiming for. Overall, the story is very interesting to uncover, and for a game made in just one week, it is a very fun and visually impressive project. 馃樇馃樇