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Source presents a very intriguing narrative that feels like the perfect "Part 1" or prologue to a much larger epic. The game successfully establishes a dark, mysterious atmosphere that makes infiltrating a heavily guarded 19th century factory feel tense.

What truly makes this project shine is the environmental design. While the gameplay is solid, the highly detailed backgrounds are the standout feature, they breathe life into the setting and perfectly capture the gritty, polluted era the story describes. 

For a school vertical slice, it’s a very polished look at a world I’d love to see more of. 😺