I feel like first-person shooters have trained us to think "RMB = aim down sights", so it makes me really happy to see that "RMB = aim down phone" for this game.
I like the way orange hues are used for scanning things. Great work!
I started making personal games a decade a go while on a lonely internship, far away from home.
There was a bookstore next to the cafe where I worked, and they had Vertical's translations of Tezuka's gekiga like Ayako, The Book of Human Insects, and Dororo. The style and drama of those would be a bit of a comfort food when I was tired from debugging.
I had a lot of fun with this, and you all did a lovely job of capturing the energy of those works!