LOved it
Dana Muise
Creator of
Recent community posts
This is not going to age well. in a few years AI will be so ubiquitous there will be no way to participate in the development pipeline with out it. Just embrace it as another tool in your toolbox and exploit it's power. If a game looks and plays like garbage then it will not succeed, same as it ever was.
I'm putting some final polish on my first game: Ghost Gunner. Please give me some feedback if you can, thanks!
https://danamuise.itch.io/ghost-gunner
I did play your game. I'm disappointed with the lack up peer support on itch.io, nobody seems to check out each other's work. Anyways, here's my feed back:
This is pretty challenging, is it intended for kids? I suggest you ramp up the difficultly.
I played several times and got 'perfect pop' when 5 showed up, but it always ends after I get that. Even if I have more time left.
Overall I liked Pop Party! Have AI make a better voice actor maybe
GHOST GUNNER https://danamuise.itch.io/ghost-gunner
This is the second beta release of my new retro style shooter physics game.
You are a ghost. With a gun. That shoots ghosts.
Updates: New zombie baddies. Higher levels and new challenge zones. Special weapons to increase the carnage.
Please give it a try and post some feedback and suggestions!




Hi! I want to share the prototype of my first Indie game GhostGunner. A simple, 2D retro-style arcade shooter. It's my first attempt at an Indie Game, intended for iPhone eventually, please let me know what you think. Any areas that could use improvement?
This only has one level at the moment, just trying to flesh out the game mechanics. Thanks!


