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damos games

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A member registered Jul 13, 2023 · View creator page →

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Will clear my data and give it a try.  As I said would love more games in the style.  Just the right size and difficulty for m

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Correct me if I'm wrong, but I think you get the good ending after already played through before. You cheated as you knew how to get it.  Is there a pure good ending if you do it right 1st time?

Fantastic game by the way, the sprite animation climbing down to the spade is cool and as above the courtroom drawing is lovely.  Would love more in this style.

Game crashes for me on loading screen, says + 10 second timeout. (on device)

game crashes for me on loading screen, says + 10 second timeout.

Let me know if you need help.  The docs about it are here; https://sdk.play.date/2.7.6/Inside%20Playdate.html#pdxinfo

You need to complete your pdxinfo file for the game to sideload

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This is the best thing ever !

Glad people enjoyed the concept.  A full version will be released in the future, mainly making the game easier, more enjoyable and less frustrating.

Thanks Dom, yes these are all things I had myself noted that will be incorporated in the upcoming post jam version.

Thanks for the nice comment.  Glad you enjoyed it

Thank you for your kind words.  Glad you enjoyed it.  At some point after the Jam I will probably release a well rounded version

I get an error "pdxinfo is missing" when sideloading from the playdate website

FYI you need to add the PDX info and zip it up for it to sideload.  Inside Playdate

FYI you need to add the PDX info and zip it up for it to sideload.  Inside Playdate

Thanks for the feedback and interest.  Yes the game was delayed unfortunately, but am hoping to get the full version out in the coming weeks.

Correct.  Stirring affects the chances of tricks in different ways,  Glad you enjoyed it.

Thank you for the kind words.  Glad you enjoyed it and got a kick out of the scare

Thank you so much

Thanks for the nice words.  Yeah I'll fix that once Jam is over.  Joys of last minute game balancing during a Jam

Need to update your pdxinfo and add bundleID or it won't sideload. Cheers

Won't sideload for me for some reason.

Should the 1.0.3 update arrive automatically on catalog?  mine still says 1.0.2

ooo maybe.  I was thinking to just clear and reset the timer on grabbing the bin but that may be better

I've been experimenting with changing it so the complaining neighbour goes away as soon as you grab hold of the bin rather than having to move it away from the house.  Think this will be more manageable especially in later levels.  What do you think about this? 

I've been experimenting with changing it so the complaining neighbour goes away as soon as you grab hold of the bin rather than having to move it away from the house.  Think this will be more manageable especially in later levels.  What do you think about this? 

How are you finding the game generally?   Some things in the final version will be quite different following the beta feedback

Thanks for comment and score submission.  You're in the running for a free full copy of the game.  Note as per my comment above, the totalling bug is fixed.  Also the scoring system has been totally reworked since the beta hahah

FYI the score here is 1760.  as per the addition of the summary.  There was a bug (fixed now) that didn't reset the score between games and kept adding to it, hence the 4760.  1760 is still a good score mind :-)  Thanks for the comments and submission

I will fix this. For now you can just delete the game and side load the new zip

This should be fixed now.  pdx.zip updated.  Let me know if it reoccurs, or if you find any other issues

FYI this is to do with the speed run mode which is still in development and i haven’t fully disabled it in the beta.  Hoping it’s something people find fun

Great thanks.  I'll get these fixed and reupload (probably will be tomorrow now as I'm travelling).  Let me know if you find anything else or any general feedback.  The joys of beta versions :-)

Nice !

Awesome little game.  Satisfying puzzles at just the right challenge to make you think but not get frustrating.  Amazing for a first game.   Look forward to seeing more from you.

Thanks for the comments:

  • Skull effect wasn't fully intentional but worked out alright
  • Yeah only used accelerometer as have never before so wanted a different part of the SDK and experiment (as I tend to in jams).  Plus the thought was you were holding and turning the playdate like it was the shield.  Would definitely need refinement, rethink or removal if I was to ever make a full version.  

yeah, originally the game was quite slow and easy so I upped the ante.  Be sure to turn the shield round (A or left) immediately after collecting an Obol to buy yourself some time to redirect the beam away from Charon

cool. Thanks for the reply.  I couldn’t even get passed the first pipe.  Maybe I just suck hahahah.  Game looks nice, keep it up.

Maybe I'm doing something wrong, but it seems extremely difficult to control, to the point where it's barely playable

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Will give it a try. FYI you have 2 pdxversion and build version entries in your pdxinfo file so will not sideload without removing one