nice wario-ware like game with a little message that life is short, fabulous
Dahattar
Creator of
Recent community posts
Love the world building you did at the start, also how you get to switch your palette and how nearing the end you can feel the supernova occuring. The piloting felt a little strange but in the end got used to it, would've liked to see what you would have done with the upgrades, but it is what it is. good game
liked the lil guy, monster was scary baby thing, gameplay and level design kinda lackin tho. was a large parkour section which then led to a small playground with baby and collectables and the mechanics of the game I still don't completely understand. I think this could've been fixed with adding a threat or collectables (or both) during the second half of the parkour section and adding a wither meter (which is what I'm guessing the mechanic was). besides those points loved the game-feel felt like I was playing an N64 game and I think this is a pretty neat game.
love the style of this game but for visibility I think the grainy filter should be toned down a little bit. The twitching while she moved was chef's kiss honestly although I feel like the teeth aspect doesn't make much sense with the theme idk, did like that it served as a health bar though, pretty unique. I feel like another variable could have been at play along with the weeping angel like maybe pits or wall traps (something that will force you to look away) but it always felt like the rooms were shifting for some reason. All in all, made me scared good jub.
very fun zelda-like, felt like the front facing sprite is pretty strange, but other than that the game is pretty solid. enemies were pretty basic but did their job, though i found that the enemies would keep following you inside your hitbox. This combined with your slow speed would cause you to get hit multiple time while trying to run away. In general great job.

