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Dagfn

7
Posts
A member registered Jun 08, 2020

Recent community posts

I'm really enjoying this game, and definitely looking forward to playing more. I would love it if we could have some of those beautiful watercolours on our rockpool tile screen as we play :)

Hi, I have a similar problem (not update related). There is no Feed The Void save file in my AppData even though I used the save and quit option on my dowloaded copy of the game.

Really enjoyed playing this game. Great concept and I love the amount of interaction between the different cards. I was initially finding the prestiging made the early game quite dull, but that was my bad for not spotting the embryo upgrade that sped up that element nicely. I've only played to end game once so far, but I have so far found that my deck is more consistant the smaller it is, which discourages me from buying cards (and I can save on what my prestige points are spent on by not getting card desctruction). So on my final run I only bought the Leviathan (and eventually the candle) and focussed on just levelling up the rest of the deck. I wonder if there could be more incentives to buy the new cards within the game itself?

Anyway, loved this - beautiful concept and execution, I had a really good time :)

I loved moss moss. I fully mossed and i had a mossing good time. thank you for moss.

This app is super useful, thank you! I'm actually using it to make journals for a roleplaying game. Is there anyway to turn off the auto creation of a new page with today's date?

Stinker of the Moon

(2 edits)

Hello, I'm a new player, I loved watching Joel play, and I'm having a go myself now. The main game is so scary so I'm starting on Ambience. So this is the playthrough I'm commenting on.

First - I love the new base, there's so much to do and explore, and I'm starting to feel at home in it.

I'm encountering continual problems opening the fridge and freezer in the bedroom/kitchen. I think it is because the hinge of the fridge door keeps crashing against the wall, but I am not totally sure. It makes it a bit of a pain to store food in there.

A visual bug that doesn't really matter but thought I would mention - if you stack lots of trash (the kind that can be put in garbage bags) up on each other, and then bag up garbage from the middle, the trash that was on top floats there.

I would love if Ambience mode continued to require fixes of equipment like servers and transformers, or at least had the option to do so, since the upkeep is part of the fun and not the spooky. (It seems at present we only need to check the tower and not server pings or transformer upkeep).

On the topic of the spooky, I'm not sure what it is because I haven't yet go the guts to go and see, but I'm getting an enemy-coloured ping on my radar on the edge of the map on Ambience mode - which often stays there day and night, sometimes coming a little closer. Since it's only one, I actually don't mind, as it brings a little threat to the game without being overwhelming, but just in case it wasn't intentional, I thought I would flag it. 

Another thing is, on Ambience mode, you still have nightmares. I don't mind them, and I've seen most of them from Joel's playthrough, so am not concerned by them, but for a 'less scary' mode, you may wish to consider removing them, I'm not sure.

When it says 'scary signals disabled' for this mode, is this just plot based ones, because personally I wouldn't mind receiving more unusual deep space signals. It is the threat from the immediate environment that I need lowered rather than the interesting signals that I pick up. Perhaps, in future, we could maybe customise the mode a little more, for a tailored user experience? Like I would like to turn on server and transformer upkeep and scary signals, but keep the environmental threat at a minimum.

P.S. Do we get Maxwell on Ambience mode? I don't see an error code, but neither do I see 'activated' in the server log.

Edit: I forgot to mention - when there is fog outside, it leaks into the base even if all the doors are closed. At first I thought there was a fire somewhere and the base was filling with smoke.