Yes, there is some problem with the UI, just haven't figured out the problem yet. I should've made it clear but releasing your grapple slows you down considerably. I was also originally planning to change the camera movement at the end but didn't have time. (also would've added camera shake if there was time) Thanks for the feedback! :)))) I should have better time management, especially on the first day!!!
cyanicman
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This is a very neat concept and I loved playing it, the pixelated reference lines were a wonder to look at. The level design is very good though I would say the last level is pretty hard, still haven't beaten that one yet. I do have one suggestion is that you include in game pointers incase you get lost, I was slightly confused at the beginning. But overall very very good game. (i should've added the game pointers to my game as well :((()
I love the incorporation of time change through of the theme of positioning. The character art was amazing. I would say a running option would be nice as it took me a long time to find the first beacon (I tried interacting with every object and I only found the beacon after testing 90 percent of objects)


