Thank you so much! If only everything wasnt twice as fast as it should be 😭
CultOfTheBlob
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I used delta time so that this wouldn’t happen, and by my limited understanding I think I used it correctly. So I dont think thats the issue. Our artist upscaled all the art by 10x for reasons that even he doesnt know, so I had to speed everything up by alot and maybe somehow godot downscaled them when exporting but kept the insanely high speeds? Im just guessing though. Thanks for the input!