Thank you very much for letting us know. Should be fixed in the next build.
Recent community posts
We have been struggeling very hard to find out why that happens on Catalina. Our lead artist actually uses a Catalina and she cannot play the game unless she creates the MAC build herself. You would think that would be the solution then but as soon as she uploades it and redownloads she gets the same error you are having. Its extremely frustrating. If we solve it I will let you know.
We made this demo in 8 weeks as a proof of concept as part of a University assignment. Our goal is to turn this into a fullfletched published game. Would this be something you want to see fleshed out?
We are dying to hear what you think?
Die robot dingen hebben geen chill. De eerste encounter was schrikken. Ik hoopte een beetje dat mijn fakkel mij zou beschermen van de robots. Maar ze blijven maar komen. Volgens mij kan dit best vet woorden met meer nuance.
Intense platforming. It seems like there is only one route. But there is paths that seam to lead elsewhere but are extremely inefficient. The time pressure at the start is really tense. But ones you are ahead all that tension disappears. Maybe it would be possible to make the lava rise more dynamic?
Misschien een idee om een soort cone of revealing to maken. Op dit moment druk je op de knop en zie je alles. Er valt eigenlijk niet echt iets te ontdekken. Als je het gebied wat je revealed klein maakt moet de spelert echt op zoek naar de juiste route.
Yea they take something getting used to. I have some ideas I want to implement to make it a bit less counter-intuitive. But because of the dualfunctionality of the firehose where it is a jetpack but also a firehose that puts out fires you will also have the inverted controls issues. But there is definitely things I want to improve it.
Stop the Australian Bushfires, Save the Animals!
Play it here for free: https://cubehamster.itch.io/bushfire
This short little game is dedicated to the volunteers and firefighters who help rescue and shelter wildlife affected by the Australian bushfires. As students we decided to start an initiative called #Games4Australia where we created a charity game in one week or less in order to raise awareness for the ongoing crisis. We ourselves are half a world away, but believe we can still have an impact.
Support the people fighting to rescue and shelter the wildlife go visit https://www.wires.org.au/ find out what you can do to help.
Are you an aspiring developer or professional then we urge to join our Games4Australia discord: https://discordapp.com/invite/X2vTrQr
It has been one week and this has been what we were able to create. But we will mostly likely add more content in the following weeks. So be sure to follow on twitter: https://twitter.com/cubehamster for future updates.