Have you heard about “semantic versioning”? It’s how the pros enumerate their releases. Quintrum is presently at 0.20.0. Would you like to try it?
I am so mad! 😉 My rival is making something with better gameplay. This will not do!
Seriously, nice work. I’m stuck on showing controller-sensitive help icons and laying out menus.
Does Godot have bugs you need to work around? I may need to ditch Phaser. I’ve run into 3 now.
Brilliant! Thank you.
I emailed you some feedback. I hope you received it.
How do I get the XML file that describes the position of each character?