Yeah, chaos destruction. Unfortunately, it's still in beta so I suppose I got what I asked for regarding bugs haha.
I genuinely had fun! The steering was difficult but it works with the game. Really really wish we had a checkpoint at the bottom of the level near the lava. That tube is too long. Great job!
Cool atmosphere, scary at times! Would've liked some screen effects for an indication of when you're losing health. The map is HUGE, some parts are strange (I walked through a door and fell out the map and also walked into a room where I kept losing health even when no creatures were near me). Besides a few little issues here and there the art and UI are amazing for a 1 week jam! Gameplay direction is a little confusing and I really wish the map showed me where I was. + No camera shake when the boss jumps down ;) Overall very impressive!
Over past week or so I developed a simple prototype for a tower defense (like) game where you gather resources, build a base, grow food, and explore a small planet. I can't really judge for myself how fun or lasting the game is, (as I already know the strategy and mechanics) so... I was hoping some players might give it a quick test and provide some feedback :). I realize the tutorial isn't as good as it should be but I left a lot to be discovered and wanted to see how intuitive the tools/mechanics are. Some of the waves are imbalanced and the sound in places, is pretty terrible (Headphone warning sorry).
If you want to play without any knowledge of monsters, plants, etc. You should skip past the part below.
There are five monsters
There are five plants
There are a number of craft-able building blocks here are some notable ones
Upgrades (I know the upgrade menu looks terrible) There are more but these are the 3 best imo.
Tools there are only 4
Here is a dev time-lapse if you're interested
I hope to hear your thoughts. Thank you.