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Cru

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A member registered 17 days ago · View creator page →

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AAYYOO!!!

Thaaank youuu!!

It was very fun to make. Glad you had fun playing and reviewing randomdooodle!

Hi David,

There is a tutorial you can play through the main menu. Maybe we should put it to level selector, too 😅

Thank you for playing and the review!

I had my eyes on your game since a few days, will definitely check it out!

Hi GameCarpenter! 

There is a tutorial! Have you tried the exectuable or are you on Mac?

Didn't know about dynamic loading! We'll definitely look into that, thank you for the information!

Also, thank you for playing and reviewing!

Interesting approach! Not many ragebait games in the jam as far as I've seen!

I like how it requires mastery over the mechanic, it makes it quite challenging. However, the way you have it right now, hints that you want it to be a timing-based mechanic. But it's so slow, that you don't need any timing to select the exact speed and angle you want. What is limiting is not the timing skill, but rather how well you set the jump up. And it's pretty hard to learn that mechanic with this slow of a setting. It takes a long time to set up your jumps and to me personally feels like watching an ad. Maybe it's because of the web build, I'm not sure but I'd love to replay this game with a better frame rate and faster jumping (not the jump force, just the time it takes to charge the jumps) 

Thank you for submitting, I think this has great potential!

Done ;)

Great take on the theme, and great implementation! The razors were pretty slow and buggy, and it was a bit too unstable for my liking but the art and programming is great!

I believe this is a top 20 game for sure! Thanks for making it!

The art is really good! As long as you move to the side that will rise, it's pretty stress-free! Those Sisyphus skellies hit like a truck when you don't xD

I love how unique it is! It was pretty fun to play too.

The only problem I had was with the switch rule. It switched the `on Mash: Home` with `on Mash: Stay`, but when Mash came it was Mash and not Stay.

I will definitely come back for that 1st place, 4th is not enough hahah

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I love how unique it is! It was pretty fun to play too.

The only problem I had was with the switch rule. It switched the on Mash: Home with on Mash: Stay, but when Mash came it was Mash and not Stay.

I will definitely come back for that 1st place, 4th is not enough hahah had a blast playing it. Enjoy your spot in top 10 I believe!

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Glad you enjoyed it!

Yeah I couldn't get the timing of the tutorial right. It's something I want to work on a bit more after the jam. It finishes when it's done, but the player doesn't know that so it might feel weird. 

Thank you for the review!
Edit: I deleted your dupe comment ;)

(1 edit)

I LOVE it! The dialogues, drawings, music, puzzles... This is the BEST game I played this Jam. Such a recious little game right here. I hope you expand this game with regions, add more levels, sfx, and publish it, again!

Thank you for making That time I got reeincarnated as a Bug Fixer! First perfect score of my life!
Edit: THIS WAS A SOLO PROJECT?!?!?!

Solid print. Move, move, move! No matter how many papers I stamped, I couldn't turn a profit. Idk if that was the point or if it's just a skill issue :D Cool little game!

It was very unstable indeed! I couldn't exit, but it was interesting nonetheless. It was a bit choppy on my end so looking forward for an executable after the jam!

When you jump while holding ctrl, the game crashes. 

Also, pretty cool music!

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I like the concept :D Dialogues were pretty fun. One thing I struggled with was understanding whether the game was done or not. Thank you for making it Aerij and Dev.hungry, impressive for a team of 2!
Edit: Oh btw you got me too >-<!

I like the concept :D Dialogues were pretty fun. One thing I struggled with was understanding whether the game was done or not. Thank you for making it Aerij and Dev.hungry, impressive for a team of 2!

Right?! We were OBSESSED when frog dropped the music. Keep an eye out, he's doing the Brackey's Game Jam too! 


Thank you for the review, glad you enjoyed it!!

Yeahh, the web version is "unstable". Glad you solved it by using the executable! Also hearing the tutorial was useful made my day as there are some bugs in it. 


Thank tou for the review and looking forward to play your game and keep my job hahah

Hahahah thank you, yours too? 😅 I will play that one tonight!

Thank you for playing and reviewing!!

To the plains!! Where they can eat as much grass as and run as far as they want!! They'll be free!!!! NO TO STABLES 🙅‍♂️

Hello TouchStar!


Glad we didn't go with an angry birds clone, then! We agree about the game timer! Will most likely adjust them after the jam. Your game is on my list to play too, can't wait to give that horse a lollipop!


Thank you for the review!

Hi Red Koala!


Yeahhh... The web build is like that. We even considered taking it down, so people don't experience the lag but ended up not doing it and put a warning in the description. The executable is waay better in terms of lag. 


Thank you!

Yeaahh, frog is crazy with the music!! It was very late yesterday so I saved some game links and went to sleep, I am really interested in your game and it looks amazing, will try it tonight!


Thank you for the amazing review! We will fix bugs, and might work on the gameplay after the jam!


Thank you Lime!

Oh my god, another one 👁👄👁✨

OOHH MY GOODD

Ooh right. Then I'll come back and finish it hahah it's too laggy on my browser. Any tips that may solve that issue?

I didn't think it'd end just like thaat noooo!!! I like it a lot! The dog stepping attack sometimes comes from outside of my screen, and the tiny bone hitbox was a bit annoying but I really like the game!

I didn't read any of the descriptions, and I must say it was for the better! I was pretty confused about what was going on, but then my heart started pumping faster. Nice little game!

I've had my eyes on this one ever since I saw your devlog hahah! It's sucked me in and It took me way longer than I'd like to admit to see that
(SPOILER)
the evil-looking purple space anomaly was safe to touch but eventually I made it out!
(END OF SPOILER)
The rewards for the spinning lazer and the enemy spawners were a little underwhelming, it was way more porfitable to just clear the shimmer around the base, so it kinda felt like a chore for a bit. Other than that, I really like this one! Thank you for making it!

I like the art a lot! Couldn't understand what I was supposed to do tho, all I did was to repair stuff with a wrench. I missed some texts, because I was busy looking somewhere else. Looks promising though!

It's fun and yeah, definitely fast paced! I had a hard time interacting with the valves. Though I am not sure, I believe they might be uninteractable when any pipe anywhere is popped. Other than that, the orders of the pressure pods were unintuitive. It felt like they were not in order. I like the vision! Imagine you manage a larger vessel with your friends, sounds fun!

I quite like how it looks :D

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The web player doesn't work for me :(

Edit: It's working now! I really like the visuals. It's lagging a bit on my machine, but it looks pretty fun! I'd like to complete it if you ever upload an executable!

Hell yeah!