AAYYOO!!!
Cru
Creator of
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Interesting approach! Not many ragebait games in the jam as far as I've seen!
I like how it requires mastery over the mechanic, it makes it quite challenging. However, the way you have it right now, hints that you want it to be a timing-based mechanic. But it's so slow, that you don't need any timing to select the exact speed and angle you want. What is limiting is not the timing skill, but rather how well you set the jump up. And it's pretty hard to learn that mechanic with this slow of a setting. It takes a long time to set up your jumps and to me personally feels like watching an ad. Maybe it's because of the web build, I'm not sure but I'd love to replay this game with a better frame rate and faster jumping (not the jump force, just the time it takes to charge the jumps)
Thank you for submitting, I think this has great potential!

I love how unique it is! It was pretty fun to play too.
The only problem I had was with the switch rule. It switched the on Mash: Home with on Mash: Stay, but when Mash came it was Mash and not Stay.
I will definitely come back for that 1st place, 4th is not enough hahah had a blast playing it. Enjoy your spot in top 10 I believe!
I LOVE it! The dialogues, drawings, music, puzzles... This is the BEST game I played this Jam. Such a recious little game right here. I hope you expand this game with regions, add more levels, sfx, and publish it, again!
Thank you for making That time I got reeincarnated as a Bug Fixer! First perfect score of my life!
Edit: THIS WAS A SOLO PROJECT?!?!?!
Yeaahh, frog is crazy with the music!! It was very late yesterday so I saved some game links and went to sleep, I am really interested in your game and it looks amazing, will try it tonight!
Thank you for the amazing review! We will fix bugs, and might work on the gameplay after the jam!
Thank you Lime!
I've had my eyes on this one ever since I saw your devlog hahah! It's sucked me in and It took me way longer than I'd like to admit to see that
(SPOILER)
the evil-looking purple space anomaly was safe to touch but eventually I made it out!
(END OF SPOILER)
The rewards for the spinning lazer and the enemy spawners were a little underwhelming, it was way more porfitable to just clear the shimmer around the base, so it kinda felt like a chore for a bit. Other than that, I really like this one! Thank you for making it!
It's fun and yeah, definitely fast paced! I had a hard time interacting with the valves. Though I am not sure, I believe they might be uninteractable when any pipe anywhere is popped. Other than that, the orders of the pressure pods were unintuitive. It felt like they were not in order. I like the vision! Imagine you manage a larger vessel with your friends, sounds fun!

Done ;)