I don`t talk about the tutorial which is insulted by you, read properly. I told you I`m insulted by the fact that you are comparing your tutorial-copying asset flip with my first game which was besides of used marketplace assets completely custom made. It had EFFORT, something I absolutely can`t agree on when looking at your game. And I totally understand what it does mean when you say it`s your first game. I also don`t expect anything in the direction of good textures or a good core system but this is summed up 1. An asset flip, with only premade maps which are very limited, 2. Only a copied tutorial as core system and 3. A very roughly designed main menu. All of that was in my first game but I customized the tutorials because I wanted to gain knowledge, I made custom icons and UIs, I made a fully working main menu with custom buttons, even voice acting and you really dare to compare your first game with mine. I am simply not amused about the way you justify.
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But you are sharing the manifest files.
You were leakforum member.
And exactly that is illegal. Also "I really need to delete my Account" is pretty suspicious so "I have nothing to hide" is a damn wrong answer.
Thank you and yes, I looked over it again and it is indeed just the Virtus Learning Hub tutorial.
Also he did not use a single penny for individual style or better maps, he just used grabbed freebies. Of course you can make a game without spending money but in this case it would maybe be not a bad idea when looking at the monotone style without any individualism of the developer himself.
In my opinion this is no tribune, no homage or no paid honor for Days Gone, that's simply a justification to publish this lazy game.
So take this from another UE4 developer who works with Unreal since 4.9.
Wow, a basic copy-paste of available UE4 maps. 1 star for absolutely no effort in Level Design. Also the coding looks like you simply followed a basic shooter template tutorial and that`s it. If you don`t even feel the need to add custom buttons I see no need in giving your game more stars.
Hey there, I`m not the owner but I can tell you: No, you can`t because these are custom made assets without any license allowing you to use them. You can get a yes from the owner but then make sure to get that on a piece of paper otherwise they can trcik and sue you badly. Had that once at the start of my career, never happened again
Dear developer, I made it my duty to look through a collection of sites which distribute ripped indie games. Yours is also included in the Horror Archive of the website crohasit.com I would strongly recommend you to send a report to the owner of this site so they shut that down.
I really don`t get the ending. I had 12 of 13 clues in the first run, then stumbled into the locked chamber of the wife of the administrator and the game ended. What exactly did I miss all?
So, gave this game multiple gos. It was - sadly - always the same disappointment. In puncto gameplay. I need to say I really stick with the aesthetic graphics, they are absolutely lit but the gameplay itself gave me no chills, no joy, basically nothing and thats very sad when we look at how gorgeous the environment looked. I would really wish more twists in the game like things that come random at the player, nothing you really expected.
I give this game a rating of 2 of 5, there`s potential with a wonderful environment but it lacks of creeps and shiver moments.
I honestly need to say I`m glad I grabbed the game when it was free, 4$ would have been a waste for me.
Heya, I see you used UE4 so I wanted to mention some things to you, especially concerning your level design:
In the overall it`s okay for an indie game, especially when you see that you are no studio but still you can put some small effort into it by adding post process, planar reflection and some LUTs on it.
Also you could touch the colour grading a bit and turn it into something more negative or positive, depends on what kind of atmosphere you want but you need to admit the shading was quite not there so really give ambient occlusion and bloom a try.
Here`s a vid on how you could adjust all these settings and I hope to see your game improve over time!