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criztiandev

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A member registered Jun 22, 2022 · View creator page →

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I'm excited to share my first solo release: Elemental Chess.

It takes the familiar framework of chess and adds two new layers of decision-making. First, every piece carries an element — Fire, Water, Earth, and a few others. Captures aren't automatic; they're resolved by elemental matchup, so a pawn can defeat a queen when the element counters it. Material value is no longer fixed, and every trade becomes a calculated risk.

Second, a card system sits on top of the board. Cards let you stun a piece, swap an element, or shift momentum when you're on the back foot — giving you room to recover from a losing position through smart play rather than raw material.

I designed and built the entire game myself in Godot, including the trailer. It's free to download and runs on both desktop and mobile.

🎮 Play it here: https://criztiandev.itch.io/elemental-chess

💬 Community & feedback: https://discord.gg/dSeWJb8Zb

This is my first release, so I'd genuinely welcome any feedback — on the mechanics, the balance, or how it feels to play. Thanks for taking a look.