Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Cristianeres

1
Posts
1
Topics
1
Following
A member registered Aug 24, 2025 · View creator page →

Creator of

Recent community posts


Hi! I’m Cristian Eres, (www.cristianeres.com) a 2D artist working on Grain, a 2D platformer that combines deck-building, roguelite mechanics, and real-time combat. Players will control a character while activating or discarding cards as powers during movement and combat.

I’m looking for a Unity C# programmer to handle development. Ideally, I’m also looking for someone interested in collaborating on the card system design itself—creating cards and shaping the mechanics alongside me.

Currently, I have a working prototype with platforming and movement implemented, and I’m looking for a Unity C# programmer to help develop:

  • The card/deck system (activation, discard, cooldown).
  • Combat mechanics and Enemy AI.
  • VFX integration.

The goal is to get the game to a pitchable state for publishers soon. For now, compensation would be either rev-share, or a modest payment plus a smaller share of future revenue.

Here's the GDD with a few videos inside:

https://www.figma.com/slides/7ilnVnTwlj3sSP3TdetVu1/Grain-GDD-v2?t=pqh4eHI3SsLGkJ7K-0

If you'd like to help bring this to life, message me at contact@cristianeres.com Thanks!