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Crimulant

3
Posts
A member registered Jan 04, 2025

Recent community posts

3/10.

While I get this was probably just a joke game, everything felt really rudimentary, and again no audio (guessing you didn't like making audio or just didn't bother.) The punchline was alright, but there was a bunch of weird grammar, and it felt like you didn't explore it enough. (Humor is subjective so this part doesn't really matter that much.) There was some weird hitbox issue with the pools of blood, and the drops.

The boss was cool enough, easy in the first two parts, got slightly challenging when the two attacks combined. Was expecting it to go into a phase two when I punched him, but it just ended with a text screen, (which I think is the end of the game?) I don't know, might've missed the rest cause I just pressed Esc and it closed the program.

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5/10. 

The idea of bouncing the ball for a damage multiplier is cool, would've liked to see more of it expanded upon. Maybe upgrades so the ball throws at a higher velocity? Maybe a bat so you can hit the ball while its mid-air to increase the multiplier lifespan? Just some ideas. The dash was weird, though. It dashes towards your cursor instead of where you're moving, which is an odd design choice in my eyes. 

6/10. 

The idea was nice and I liked how the seeds and pots were wave-based cost, but enemies got stale after a few tries. They just scale in health and speed which I would assume at once point just makes the game impossible without botting. Game would be nice with audio and more variety in seeds an enemies, and maybe a bit of a graphical overhaul.