What an awesome atmosphere you've managed to create in such a short time!
CrimsonAU
Creator of
Recent community posts
Really fun game with a few tricky puzzles and great background music. Love how it feels somewhat intuitive just from the way you built on the classic snake game, and the approach to the theme where you have to create a loop to beat the level is very unique.
A minor critique is that it was somewhat overwhelming having every mechanic introduced at once right at the start, it'd be much easier to absorb if mechanics were explained right before they appeared in the next puzzle. Would also like the menu buttons to be navigable by arrow keys since the snake is moved this way.
The overall theme is super cool and interesting, gameplay is fun and simple. I do feel as though some UI for things like health, current distance, and cooldown on teleport could be added. Its also very hard to react when on the outer ring as the game speeds up as enemies come into view and must be dodged instantly, and on the inside ring the floating laser creatures can also conceal enemies until they're right in front of you. Just some nitpicks but overall a fun game with an awesome vibe
Love the art style and SFX, very cute main character, thoroughly enjoyed the game, the looping mechanic is a fairly interesting and unique one though it does feel a little underbaked - it's a tad frustrating to replay the same level 10 times as the loop sends you back to spawn, without knowing if any progress is really being made since the location of the door to the next level is unclear.
Maybe in the future the blocks dreamed away in the previous loop could then be placed in the current loop? Just an idea.
could definitely benefit from some background music.


