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Crimson Sugar Studio

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A member registered Aug 11, 2020 · View creator page →

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Okie dokie! We thank you for taking interest in our game!

Warning: The following explanation contains spoilers for chapter 5 part 1. If you haven’t played up to that part, you may want to do so before reading!

Since we did finish all the writing for the game, there’s a lot to unpack regarding the unreleased parts (ch5p2 and ch6). We’ll try our best to give a concise explanation of what would’ve happened…

As for the ending of chapter 5, the fifth conference left the Court stuck between two suspects: Sasha and Kostya, who, unlike the others, couldn’t explain why they didn’t complete their steps in the interrogation plan (from the end of chapter 5 part 1). Kostya grows increasingly stressed as he can’t remember what happened during his time in the armory, to the point that everyone is prepared to vote for him—which forces Klavdiya to confess that she’s the true killer, to prevent an incorrect vote. 

Seeking a way to save everyone, she had tried to physically force information out of Kuzma, the King’s Advisor, to no avail; even under torture, he wouldn’t confess. Though this caused her to doubt whether he’s actually the Advisor, it was too late to save him. 

Everyone votes for Klavdiya, but before she gets executed, she’s able to get the King to reveal the truth: Kuzma is not actually the Advisor. The whole “journal under the bed” thing was just a setup on the King’s part, meant to stir up conflict.

Which brings us to chapter 6! Only four people are alive now—Kostya, Olesya, Sabina, and Sasha. Basically, this chapter is them deciding to really do whatever it takes to find answers, now that there’s pretty much no one left.

Sooo much happened in this part; every discovery and clue in the entire game is addressed and explained here, so at the risk of going on forever, we’re going to keep it simple and just explain the King’s motivation

The whole premise of the game (and the competition) is hinged on the old man from the dungeon (ch5), Engineer, and his mysterious device. About two years prior to the game’s starting point, the King hatched a scheme to create the “perfect assassins” for his criminal organization (Death’s Gilded Scythe), train a small selection of people from a young age to refine their skills. Thus, he abducted a group of random teenagers and forced them to work for him. But when Hades (Kazimir Solovyov) found out about this scheme, he was horrified. Already, Restorative Order and D.G.S. were enemies, but this further motivated Hades to undermine the King—and, more importantly, to save the kids who the King had captured.

While Hades focused on finding a way to get them out of the King’s clutches, he assigned one of his men, Engineer, a project to help them recover from the trauma after they escaped this life of crime: a memory-wiping device, which targets specific memories. Hades planned to use it to erase the teenagers’ memories of their time in D.G.S., sparing them from the guilt of anything they may have been forced to do as the King’s assassins.

This backfired, though. The King ended up killing Hades whilst the latter was on a mission to assassinate the former, and later on, stole Engineer’s device before it was done. But little did he know, the teenagers he’d abducted were planning to rebel against him. One by one, they all began defying him, escaping from his control and refusing to respond to his orders.

Thus, we arrive at Last One Standing’s starting point: the competition. Infuriated, the King sought retaliation against his former test subjects, mapping out a massive scheme to punish them for disobeying him. He kidnapped them all (along with Hades’s daughter Klavdiya) to participate in the “Royal Competition of Death,” a drawn-out revenge plan. (Because, you know, he’s super petty like that.)

(To keep an eye on the victims from the inside, the King also inserted a member of his organization among them, his Advisor—Valeri, who had been part of D.G.S. since he was a small child, long before the King’s “perfect assassin” experiment. The King knew he’d blend well among the others, given his young age and his exceptional performance in D.G.S., though of course he had to use a fake persona for the occasion.)

To add insult to injury, he decided to use the device he’d stolen from Engineer to wipe their memories of D.G.S., just as Hades had planned. After all, it would only increase their distress if they didn’t even know why they were there or who he was. So they’ve been blindly killing each other all this time, without any idea that they once worked under the King (albeit unwillingly) and alongside each other.

However, since Engineer’s device wasn’t fully constructed, it doesn’t work perfectly. Kostya’s “sensations,” those strange and inexplicable thoughts, are actually vague fragments of memories poking through the surface. That’s also the basis of Mikhail and Yana’s experiment. When Kostya finally reads their journal in chapter 6, he realizes that they knew they were experiencing memories of a blocked-off past; that’s why they were so dedicated to completing the experiment no matter what it took—to unlock those memories in full and discover what’s going on.

At the end of the game, once Kostya and the others have learned everything (not going to spend too much time talking about how that comes about, because it played out over the course of what would’ve been hours of gameplay), they manage to form a plan to isolate and overpower the King. Ultimately, Kostya is able to gain an advantage over him during a tense final fight scene. The King dies, and the remaining four participants manage to break out of the castle.

That’s about it for a quick overview! There are a ton of little details missing, but we tried to keep it as brief as we could! If you have any questions, please let us know!


(P.S. We recommend looking back at the scene with Engineer in the dungeon, now that you know all of this. It may make more sense~)

We’d be happy to provide a summary of what would’ve happened after chapter 5 part 1. However, we’re not sure if we could make it “quick,” haha! If you’re interested in a full explanation, though, let us know; we have one already prepared!

Aww, thank you! Happy New Year to you as well <3

  Thank you for taking the time to respond!

  As for the character changes, that’s actually just them opening up more with time! For instance, K lowered her guard as she got to know the others (causing her immature streak to show); Yana showed that there’s more to her than just being nasty when truly awful things such as murders occurred (she does have empathy, of course); etc. No mind-altering substances, haha! And like you said, in Kostya’s and Mikhail’s cases, the former is facing heavy psychological impacts from the competition and the latter is getting more comfortable showing his true colors with time.

  Even if the pacing and structure didn’t suit your taste, we’re glad that there were aspects you enjoyed! And that you’re willing to be so fair; many people will just play a few minutes and turn it off if they’re not crazy about it (especially with indie games!), so we’re grateful for the fact that you viewed several hours of content before making a judgment.

 We apologize that you didn’t enjoy the game! Thank you for taking the time to play it though, and for providing your feedback. We always like to hear what others think of our work, regardless of the nature of the commentary!

  Honestly, we do understand how the pacing could be a deterrent. Our goal in producing this story was to ensure thorough opportunities for plot and character development; however, this does cause things to go on quite long. For some, this may make the story feel boring and/or repetitive.

  Would you mind elaborating on the point about characters randomly acting like completely different people? We aren’t entirely sure to what you are referring, but we’d like to look into it.

  As a final note, we would like to point out that, no, players are not necessarily supposed to agree with the extreme notions of justice presented by certain characters within the game. The point of these debates is to show multiple perspectives; it is up to the players whether they agree or disagree!

  Once again, thank you for giving our game a chance! Even though it’s not your cup of tea, we’re grateful that you took the time to play it, and to review it.

We’re very glad you liked this update! We always look forward to hearing your feedback; nothing puts a smile on our faces quite like seeing others enjoy our work!

Can’t wait for you to see the second half of this chapter when it comes out~ 👀

(We’re sorry about the screen shakes in that one scene by the way. We’ll have to check that out, haha!)

We’re glad you enjoyed the latest update! We can’t wait for you to see chapter 4!

We’re so sorry about the bonus scenes! They always cause us so much grief, haha. We’ll investigate that issue, then re-release the part as soon as it’s been fixed!

In that case, we hope you enjoy the new part when you get to it! And we look forward to hearing your feedback, too!

If you’d like to write a walkthrough guide, you’re more than welcome to do so!

Hey, how'd you play everything so fast? 😂

We're happy you enjoyed it! We were definitely very excited about this update, because of all the new information that comes out in it - and all of the new mysteries too, of course!

Your theories regarding the King's Advisor and the latest court scandal are very interesting! But will they prove true? Only time will tell~!

We can't wait for you to see the third conference when it comes out! Stay tuned~! It may take a few months, but we promise it will be worth the wait!

While we do still have the original Russian translation, it has been made temporarily unavailable due to complications in development. We hope to fix this soon and get it up and running again, though at the moment we don’t know how soon to expect this. We apologize for any inconvenience!

Thank you for taking the time to respond! We believe we have located and remedied the issue now. You were correct about the mix-up. Something must have gone wrong in the uploading process that caused the PC version to come up in place of both Windows and Mac! We have since reuploaded both versions. It should work fine now!

Again, thank you for informing us of this!

Oh no! We’re so sorry! We’ll look into that soon! Have you checked all of the folders that were downloaded onto your computer?

Aww, this is so sweet! The atmosphere is so soothing, the art is pleasing to the eyes, the dialogue flows smoothly and naturally, and on top of that, the characters are very likeable! Plus, the message is inspiring and beautiful! Overall, we loved this experience, and can't wait to see what you do in the future, as well as what the completed game is like!

Just finished playing, and we have to say, we had a lot of fun! The art and style of the game look so professional, you'd never guess it's an indie game! Plus, the fact that it was made with an engine like Ren'Py makes that all the more impressive!

The plot and characters are cute and entertaining, as well as creative (we especially liked Bram), and overall, this was very enjoyable! 10/10 would recommend. 

This is the best game I've ever played. Thank you for giving me this experience.

(1 edit)

  Last One Standing: Royal Massacre's prologue is officially available for free download! Follow 17-year-old Kostya Evanoff as he attempts to understand his situation and uncover the secrets of the man who kidnapped him, along with fourteen other innocent people.

---------------------------------

  Kostya Evanoff wakes up one day to find himself in a dark, unfamiliar closet. As he continues to explore the rooms beyond it, though, he finds that he hasn't been trapped in any ordinary place... No, this appears to be something he never expected to see: a castle. As he interacts with the other prisoners he encounters, he soon learns that they might be just as lost as he is, without any answers or information to speak of... Until they meet the man behind this unusual crime.

  He calls himself the King of the Competition, but... What does that mean? Who might he be, and what could possibly be his motivation in doing all he's done? How did he manage to pull off this elaborate scheme in the first place? Is he working alone, or does he perhaps have more allies backing his cause? Furthermore, can Kostya even trust all of the other victims..?

  All will be revealed in this tragic, thrilling tale, so stay tuned for more updates as the story continues on!


https://crimson-sugar-studio.itch.io/last-one-standing-royal-massacre

(That is not Kostya)