thank youuu I’m glad you liked it!
Crescendo
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Aaaah thank you so much! Actually that'd be really cool, I'm also moving to a German-speaking country in the next months so I'd love to try and read a translation of something I've written in a language I'm learning. Unfortunately I really can't handle the programming side as I'm busy with the relocation, but if you're still interested in a couple of months I'd love to work on it together!
All my games made with Ren'Py are mostly accessible but I haven't tested them extensively; Lifelong Dream is just hypertext so it should be 100% accessible; Ciao Nonna is a Gameboy game hence completely inaccessible as far as I know.
Please note that there hasn't been any extra thought put into most of them (older games probably won't have all buttons labeled), but they're also all free besides Toumayhem so you can have a go at them yourself
Hi! There is no image gallery, but all screens and buttons have been properly labeled for screen readers. However I haven't been able to test it myself, so I can't guarantee all extra screens are 100% accessible. The code should be pretty much the same for the glossary and character screens, though, so if you can access those with no problem on the trial version every other screen should be fine.
Very little romance, actually! The routes are platonic and the main focus is on the mystery. There are a couple of canon pairings and occasional focus on their relationship, though.
There's a coming update that's been pending for a while (it needs thorough beta testing before release) but it only concerns accessibility options; as the game is complete I'm not planning any more updates content-wise.
Thank you for sharing your thoughts on our game! We're glad that you had a fun time playing it and that Clara's charm as a protagonist remained intact throughout! As for your feedback on the length and pacing they’re both greatly appreciated!
We're delighted that the vibes hit the mark! As for the campy evil regime... think of it as a love letter of sort to the 90s, haha











