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Creative Babushka

22
Posts
A member registered Jul 15, 2022

Creator of

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A very high level of polish along with nice visuals and sounds. It all works well together and its great that you start introducing new mechanics like stone blocks ice blocks and walls to keep it varied. A very nice submission! 

Simple game that knew what it wanted to be. A couple bugs however,  Nice visuals and music.

A nice little arcade game which played well and had some instructions along with a nice take on 3 lanes for dodging rather than 1. Lacking music and extra sounds to make it feel like a final product though. Overall a nice submission though :)

An aesthetic entry and cool jump mechanic. 
Good art, animations, textures and choices of pre-existing audio, My only complaint is that I wish you expanded more on the theme of "roll of the dice" a bit more as aside from the dice having a texture spinning around it doesn't seem to do much more than that unless I am wrong.
Considering how early this submission was posted It's very well polished so great job!

What an interesting concept! Its a bit slower at the start due to only having one or two dice but once you get up to 3 it gets very interesting. Got to the final boss and not sure if it bugged but I killed him pretty fast with a fireball and was just stuck in the room walking.
For my meta build I had up and down on the first cube, left and right on the second and the third was slicing an healing with the last cube being bows and magic making my playthrough pretty streamlined. the art style is also decent along with the several tracks of music so good job there! Your team pulled out a lot of depth and mechanis in a short amount so great job on this submission.
I did also encounter a couple of sound looping bugs with the dice role which was fixed by re-rolling a turn.

Great art style,music,story and humour with a lot of flourish.
I'd say the only unenjoyable part was the mechanic itself sadly, especially on the gate parts.
Overall though a fantastic submission with a high level of polish!

A very nice concept along with art style. Came across a few bugs where even at -2hp I didnt die.
take or leave didn't seem to do anything different along with no sounds which would have really juiced this.
with another day of development to iron our the creases this would have been a great contender! 

Is this the dark souls of dice themed game jam games? not quite but the mechanic is cool and has the main skeleton of a cute art style.
That's really cool that you also made the music for the game aswell however it did need to loop a bit better and im not sure if its just my end but there was some crackling on the high parts of the song. Maybe with a dive dodge + longer  faster dice throw + quicker dice grab the game would feel very tight when fighting lots of enemies. Overall though i do like this concept Good job! 

Thanks for the feedback! Yeah, the menu issue was a oversite that we didn't have time to fix due to a sudden major bug shortly before the deadline aha. as for hitting things. Thank you for playing though!

Thanks for the kind words! Yeah it was a bit of a oversite that we didn't have time to fix with the close button haha. I'm glad you enjoyed it!

Cute game art style and a good amount of mechanics. Quite like the idea of the RNG mechanic with the dice and defence. You have listed you made your own sounds but I didn't hear any and checked my sound settings so not sure if its a bug with the browser version or maybe sounds are upon death.

Very nice looking and a cool idea for a boss mechanic
However I found the game a little frustrating with its slow controls. It seems impossible to out-run the lasers if you mess up and roll a 6. Its great that you managed to get so much done in 23 hours though.

Very cute game, did you get your family in to help you on the sound effects because they are adorable!
I would say that the game needed a bit more expanding with maybe a couple levels and paths as well as being a bit too easy. Overall a good submission though :)

Good puzzle design, cute story and decent art for the 50 hours. Great job!

Thanks for the feedback! did you find crouching with c wasn't low enough?

Satisfying gameplay Interesting take on the match 3 idea. All very well put together, matches the theme, has sounds and reactions to clicks. good job!

Great first attempt, especially as a solo! main character and enemies look decent. a good variety of movement mechanics. Has a menu and a sound. The dash would have been better if it lerped between the two areas rather than setting the point instantly and I did get stuck half away through a jump as it seemed too high for a double jump and dash to get past. I'm sure you learned a lot through this so take it all in your stride for the next jam :)

Thank you so much! 

Missing sounds, the tutorial UI is pretty hard to see. game constantly gave me the wrong dice from growin which made me broke and had to restart with no clear indication if I could sell the dice for a worser value. Cool early concept though. Maybe with some more fleshing out it could be a relaxing and fun game.

Good presentation, good choice of audio, good variety of levels, puzzles hard enough that you actually have to think. Good puzzle game, would've liked to see a more interesting idea with roll of the dice rather than just movement though. Good job!

Simple game that knew what it wanted to be, controls work nicely and the enemies come at a good speed.  Submitted well in time for the deadline and has art. Would've been nicer with music and sounds and maybe some basic Menu options but a good start! 

I like the starting concept. I think with a few more fleshed out ideas and of course art as it looks very programmery at the moment but overall a nice idea.