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CrazySirkom

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Posts
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A member registered 2 days ago

Recent community posts

(1 edit)

List of stat idea :

- Regen HP/second during the teamfight
- Regen HP at the end of the fight
- Elements like fire / ice etc that deal specific type of damage to ennemies depending on weakness

- Class Skill Tree ( That change depending what you wanna play )


Gameplay idea :

- I think the HP should reset at the end of the day and not after each fight
- There could be boss, that spawn depending on fame. Not taking them down give maluses that could last multiple turns

- Encounter with more ennemies

- Fame attract ennemy that fights you when they appear


QOL Idea

- Being able to X1/X10/Max on the labor / training stuff :) !

Hello,

The game got a nice start, got plenty idea to talk about it :)
Hope to see it grow even more ^^