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M. Alan Thomas II

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A member registered Nov 28, 2016

Recent community posts

(1 edit)

I didn't actually realize until I'd been playing for an hour that there was a menu of options between selecting a song and starting it; blurry text running off-screen reads as background graphics, not an active menu. Easy fix might be put in some sort of blinking down arrow (indicating the direction of the menu and how to access it).

(2 edits)

I came here to say the exact same things. Two issues, with easy fixes:

(1) Any other game I would expect her "perfect" hitbox to be forward of where it is and the actual perfect line to be taking damage because I'm overlapping an enemy. As a concrete example of the result, my gameplay gets worse when I'm looking past the middle of the screen on one-sided attack sections. This is after tuning multiple times using the delay tester with my eyes closed. Moving her back from the line or moving the line away from her (to gain appropriate separation between her and the "perfect" hitbox) would fix it.

(2) Also, yeah, all of the multi-hit enemies are lacking in sufficient cues. The fact that they're already at the line makes it seem like you should insta-attack them because they're already at the "perfect" distance; this could be solved by having them knocked back to the distance of the next beat you're expected to attack them on.

I felt that the demo was very narration-heavy. I'd like more show and less tell (less "novel" and more "visual"), but I understand if art assets and programming are in short supply at this stage. Other than the music, this would have worked as well or better as a prose novel for me; as-is, it's insufficiently adapted to the medium in my opinion. That's definitely something that can be smoothed out during revisions, though, and as I said, being at the demo stage has its limitations.

I also thought that the prose and emotions were too overwrought in some places for my tastes, but that's possibly just personal preference / aesthetic.

Good music, though. Effective.

I'm told that y'all are friends of a friend of a friend, and it looks like the sort of thing some of my friends might like, so I'm going ahead and backing at the Game Suite level. (I'm curious about the drama skits and artbook, and it's a very reasonable price increase over the prior level, especially at Early Bird prices!)